The name/address of the terrorism suspect was actually given to police by Apple, not Proton. The terror suspect added their real-life Apple email as an optional recovery address in Proton Mail. Proton can’t decrypt data, but in terror cases Swiss courts can obtain recovery email.
Thanks for posting this, it’s important people catch more than just the headline. This is clearly another example of proton delivering on their promise. Fucking headlines gonna headline.
I mean, Proton was the necessary link. Not even like I fault them, people should realize email or any other 2-sided activity has 2 (or in this case, 3(+?)points of weakness.
Dunno, just hate the way we lie without even lying nowadays. Mot sorry that Rubes get rubed
There is no lying here. Adding real world identification that can be correlated to other accounts is the fault of the user. That’s being said, I’m glad Proton follows the letter of the law.
I mean… If Proton had no way of knowing your recovery email, it would be pretty pointless to set one up. If they do have a way of knowing it, they are bound by swiss law to give it up. No company is above the law, they have always been very transparent on that matter.
He got got because the user used an Apple ID that was linekd to their real identity, which is one of the things Proton is obligated to provide in cases like this.
Proton says all the time, they are obligated to comply with the letter of the law, so do not store anything identifiable anywhere they’re legally required to provide it. They tell you exactly what not to do, to avoid this precise case. They do not want to provide anything they don’t have to, but they also do not want their company shut down.
I hope gamers will unite. Though it seems far more likely that kids will just buy it because “wooooo hype. Who cares about ads, I already watch a bazillion a day when doomscrolling Instagram”.
Once you discover the sea of great indie games you won’t even care what AAA is doing anymore. Some of the AAA games remove cash shops after the game loses relevance anyway, like Shadow of War, meaning you get rewarded for not buying the game until it is 90% off.
I hope gamers will unite. Though it seems far more likely that kids will just buy it because “wooooo hype. Who cares about ads, I already watch a bazillion a day when doomscrolling Instagram”.
Something tells me they will, at least it’s on the latest generation to step up.
Previous generations of always pushed back against this, and won.
Pretty sure the Hell Divers 2 backlash was the only time I’ve ever seen gamers win over a corporation. Blizzard fans have made me absolutely cynical about gamer boycotts.
Yes, and consider what insane amount of pressure was necessary to achive this. Over 200.000 negative reviews for HD2. That makes it very unlikely to happen again. It shows how little gamers can achieve and how little their concerns are heard if they are not accumulating to a critical mass.
Nothing changed with Helldivers. The game is still blocked in over 100 countries and people who rightfully purchased the game still can not play it. Sure we don’t have to create an account, but that was annoying -not an actual issue. The real issue was thousands of people suddenly losing access to their game because Sony wants conversion.
Sony made a social media post. They didn’t fix shit. But now the backlash is gone and the countries are still blocked, they can silently reinstate the bullshit in 3 months time.
Regardless, I was expecting absolutely no change from Sony and quite frankly, still expect to do to a rug pull once people’s attention are elsewhere. Oh look, Microsoft is doing a thing now.
still expect to do to a rug pull once people’s attention are elsewhere. Oh look, Microsoft is doing a thing now.
Corporations being corporations and trying to rip off the customer to make the stockholder happy is a constant thing (unfortunately). “Viva Capitalism!”, and all that.
But ‘We the People Customers’ ultimately have the control, we control the purse strings. They need the money in our wallets, and we can decide to give them that money or not, based on how they treat us, as customers. They will try to psyop convince you otherwise of that fact, but that fact remains, and holds true.
Its an endless battle/war, but its a good one to fight for. Then they try something the next time, we push back against it. Again.
Nothing changed with Helldivers. The game is still blocked in over 100 countries and people who rightfully purchased the game still can not play it. Sure we don’t have to create an account, but that was annoying -not an actual issue. The real issue was thousands of people suddenly losing access to their game because Sony wants conversion.
Last I heard that problem went away with them backing off of not needing a Playstation account anymore.
And the fact that they backed off the account requirement is a definate win for us.
Sony made a social media post. Original date for PsN requirement was June. During the backlash, over 100 countries were delisted. They still are. The current situation is still much worse than launch.
Sony made a social media post. Original date for PsN requirement was June. During the backlash, over 100 countries were delisted. They still are. The current situation is stillmuch worsethan launch.
The primary goal was to not have to create a Playstation account, and people can get a refund now from Steam if they want, where before they could not.
Sony can always decide where to sell their products, regardless if there’s a controversy, or just any day of the week and for any reason. We could never control where Sony sells their products.
I’d love to know how to get a refund. I’ve tried 4 times with different prompts suggested in forums and comments. It is in fact worse and not equal to the state it was in at launch.
Try asking again for one.
That video I linked was stating they were now doing refunds. I haven’t tried it, since I don’t own the game (didn’t like the root level access crap). But I’ve also read elsewhere that at first they were not doing refunds but they changed their minds and now they are.
Pretty sure the Hell Divers 2 backlash was the only time I’ve ever seen gamers win over a corporation.
There’s been others, over the decades. This isn’t the first time they tried putting ads into games. All the other times were pushed back successfully.
Blizzard fans have made me absolutely cynical about gamer boycotts.
True-ish, but people really did step up more in more recent days, and voted with their wallets. The pop dropped was bad enough and for long enough that the company got sold off to Microsoft to recover, and Bobby is gone.
All the other times were pushed back successfully.
Was it or was it just poorly implemented and the metrics were looking good for the companies buying the ads? Not sure Microsoft firing Bobby because he was a bad leader or just cause it’s an easy way to trim fat and make the purchase look better for their investors.
EA already did this. Many games had real ads on billboards in the world. Need for speed underground 2 was sponsored by cingular wireless. Your ingame pager was product placement and the company’s logo was on screen whenever you were doing free roam.
City of Heroes tried the same basic thing back in the day. They figured it’s an urban environment that has billboards and posters as part of the general clutter, why not get paid to switch out a fake ad for a real ad?
If they’d just be smart about it. Make the ads in-game. Like a Nike poster on a wall or a can of Pepsi on a table or something. I wouldn’t have a problem with that. Making them the entire focus - however brief - just makes me hate them immeasurably.
I’m pretty sure their goal is to bring ads in the same form as the mobile games, not as part of the in-game world. If they can do it on mobile, why shouldn’t they on pc or consoles?
I think this will be an important thing for gamers to unite against, because if there isn’t enough push back, every big studio will do the same.
Even then they should still be held to a higher standard.
Especially now in the era of generative AI.
The poster should have a well known character in the world lore holding the Coke, or a location in the map for the car ad, etc.
The ads should feel like they are actually a part of the world, and shouldn’t be put in a game unless this can be accomplished.
In game ads don’t have to suck. But because the power dynamic is such that shit ads can be shoved down players’ throats with the only response being to not buy that publisher’s games, the medium isn’t going to find an acceptable equilibrium.
In game ads in live service games for in game assets may not suck too much though (an inevitable part of the future).
Why would you pay full-price for the game then? Sales are constant, games do not hold their value. If you are a developer that is bothered by this, I suggest you stop working for EA
Good thing seeing that a game is published or developed by EA, or one of its subsidiaries, is 9 times out of 10 enough for me to not bother with the game to begin with. They don’t make a thing that is worth dealing with them to get to play.
That company burned all of its good will and trust with me years ago. So sure go ahead and put as many ads as you want EA. I know for sure I won’t be seeing them.
I’d be okay with this if they made those games cheaper. But no, I have to pay $94 CAD for a shit live service game that I don’t even have the rights to and which the online service may be terminated at any time. Fuck EA and their monopoly on sports games.
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