nical, French
@nical@mastodon.gamedev.place avatar

I was curious about how the new vulkan-based GSK renderer that shipped with gnome 46 worked so I took a peek using renderdoc. Here is a breakdown animation of each draw call (highlighted with the wireframe overlay):

A breakdown of each draw call going into rendering a frame of gnome's settings app

  • All
  • Subscribed
  • Moderated
  • Favorites
  • random
  • DreamBathrooms
  • magazineikmin
  • hgfsjryuu7
  • ngwrru68w68
  • Durango
  • Youngstown
  • ethstaker
  • slotface
  • khanakhh
  • rosin
  • PowerRangers
  • kavyap
  • InstantRegret
  • everett
  • anitta
  • thenastyranch
  • tacticalgear
  • osvaldo12
  • tester
  • cisconetworking
  • mdbf
  • vwfavf
  • cubers
  • GTA5RPClips
  • normalnudes
  • Leos
  • modclub
  • provamag3
  • All magazines