dphrygian,
@dphrygian@mastodon.social avatar

Hot take: every custom engine is better than Unreal, Unity, or Godot, because it is written to serve a specific game.

bitinn,
@bitinn@mastodon.gamedev.place avatar

@dphrygian only if you control the custom engine and its usage, in large corporation they end up serving multiple projects and you are back to square 1 (often less flexible/usable than commercial alternatives).

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