sinbad, Major change to the inertia scoring system in SUSS; previously it just added inertia bonus to a decided action for future evaluations (reducing over time), which was fine so long as in future updates that action scored averagely well if it took some time. I found that in boundary cases where an action wanted to change state such that future evaluations scored badly or not at all, the action was susceptible to getting interrupted regardless of inertia. You could bodge it by making sure 1/n
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