@DavidBFox I've been researching SCUMM the last couple weeks and there's one thing I can't seem to find an answer to and I hoped you might know. How were dialog trees handled? Was there a separate tool and or data format or was it all just handled as inline strings in SCUMM scripts?
@eniko@grumpygamer The only game I worked on that had dialogue trees and used SCUMM was #IndianaJonesAndTheLastCrusade and I think it was just coded in the language. I don’t know what happened after that. @grumpygamer would have a better answer.