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#GenerativeArt interlude

I announced the new version of my art code yesterday, and a new slew of solid geometry stuff and hooks to my art shell was part of it. So here's a little bonus treat made with these things:

"large red fish fills portland dodecahedron at center"

#XQuery #SVG

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interlude

New release of my art code libraries

Implementations of the Archimedean solids plus a few other fun ones and an integrated better 3D rendering of them. Pens. Hobby curves.

There's also a lot of future-looking infrastructure here (see: "maker functions" in the release notes), a fair amount of clean up, performance, etc. Click the "browse" link for detailed release notes.

https://www.mathling.com/

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#GenerativeArt interlude

Triangulation experiments

Stupid simple:
Draw a curve from hither to yon
Draw another curve from hither-ish to yon-ish
Interpolate N points on each curve
Draw a chain of triangles
Colour

#XQuery #SVG #CreativeCoding

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interlude

Supernova remnant

Noise + sheets of translucent triangular faces + perspective

Here I'm using a billowy fractal noise function, which creates the jagged appearance

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interlude

Achievement unlocked: I can now make all the Archimedean solids

Here's a nice little snub dodecahedron

Gotta say, most of the Platonic solids are boring, but these are pretty nice

(Must not look at Catalan solid page, must not look at Catalan solid page...)

mathling, to genart
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mathling, to genart
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interlude

Thin-film knots

Because anything you can do with mangled circles and meanders, you can certainly do with a modulated torus knot

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interlude

Soft ribbons

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interlude

Bubbles

Wild cubic edges joining sides of a mangled circle

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interlude

Fun with letterforms

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interlude

Pattern of adding repeated side edges to existing graph edge
+
ARF graph layout
+
randomized width, colouring, and ess curves on edges

Hilarity ensues

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interlude

The Terror of the Sea

mathling, to genart
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interlude

Ray marching + volumetric lighting + adaptive Poisson sampling

Still working on the adaptive sampling part TBH

mathling, to genart
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interlude

Fun with cosines

r=cos(iθ) for series of i from center out

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interlude

Experimenting with a new colouring technique for rose curves and it's just chef's kiss

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interlude

Circley circles circling in circles

Now with spandrel-filling!

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interlude

Fun with Starr roses

r(t) = 2 + d sin(at)/2
θ(t) = t + sin(bt)/c

a=8, b=16, c varies from 1 to 16, d=1

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interlude

Connecting circles pushed on by other circles

Style 1: polygon joins

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interlude

UltraHenge

The circles in circles thing again; playing with making different pens, so the shadows are not particularly clever and create a bit of a mess in the innermost circles

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#GenerativeArt interlude

Circly McCircleFace

#XQuery #SVG #CreativeCoding

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interlude

Snake tangle

Also not what I was really looking for

We'll just call this Failure Week

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interlude

Not what I was trying for, but I kinda like it anyhow

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interlude

What if you constructed extended stars using Kaplan's method (https://archive.bridgesmathart.org/2000/bridges2000-105.pdf)?
What if you did a little quaternion rotation to get them plastered onto the sides of a regular dodecahedron?
What if you drew it all with a https://roughjs.com/ kind of styling? (Similar: I'm using my own thing based on ideas from rough.js.)
What if you ordered rendering and opacity by z?
What if you projected the whole mess?

Mystic Dodecahedrons

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interlude

New release: lots of new paths, shapes, patterns; rearrangement of some geometry code.

Full details at:
https://www.mathling.com/code/art/README.html

Code browse:
https://www.mathling.com/code/art/

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interlude

Day 29: SDF

A bit of quilting: the patterning is a bit subtle, expand for better view

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