danbz, to generative
@danbz@mastodon.social avatar

iterations with some vector movement added - not quite a - but it is finding it's own direction....

video/mp4

danbz, to generative
@danbz@mastodon.social avatar

more iterations with different speed and densities

video/mp4

danbz, to generative
@danbz@mastodon.social avatar
danbz, to generative
@danbz@mastodon.social avatar

more blobs - slowly finding the colour palette and ratios that it wants

danbz, to generative
@danbz@mastodon.social avatar

back working in @openFrameworks with no objective in mind - exploring where my fingertips - and the vectors of blobs - take me....

image/png
image/png
image/png

hamoid, (edited ) to tumblr
@hamoid@genart.social avatar

I feel a bit sad. I spent a lot of time there between 2013 and 2016. I think to feel less sad I'll repost something from the backup to this thread :-)

hamoid,
@hamoid@genart.social avatar

Thumbnails of everything I posted to #Tumblr between 2013 and 2018 #CreativeCoding #Processing #processingJs #blender3d #projectionMapping #openFrameworks

theowatson, to Toronto
@theowatson@mastodon.social avatar

Excited to be back at FITC this year to talk about play, , spaces and experimentation and our work with .

Hoping to catch up with some of you there and meet new people in the interactive installation space.

https://fitc.ca/toronto

openFrameworks, to vscode

Happy new year!
We now have setup guide for for with macOS, Linux and Msys2. The nightly builds on our GitHub also have much better VS Code support.

https://openframeworks.cc/setup/vscode/

https://github.com/openframeworks/openFrameworks/releases/tag/nightly

claromes, to cpp
@claromes@ruby.social avatar

Pixelfire...

Experimenting with openFrameworks for the first time... the fire (dingbat font) is generated using brightness and contrast settings.

Person simulating fire with pixels, generated by code

openFrameworks, to random

web examples are now up and with source code browsing! Better compatibility on Desktop browsers right now but most examples should work on mobile.

https://openframeworks.cc/examples/

villares, (edited ) to random
@villares@ciberlandia.pt avatar

Estou eu ficando mais radical com o tempo? Talvez. Cada dia que passa parece que eu me torno mais e mais resistente a por qualquer investimento de tempo em aprender novas ferramentas de software que não sejam livres. Não tenho vontade de ensinar ninguém a usar software que não seja livre. Não tenho vontade de divulgar/compartilhar resultados de softwares proprietários, por mais encantadores que sejam, pois eles não vão poder ser reproduzidos pelas pessoas que não tem acesso... Às vezes me parece meio ranzinza isso. Mas aí vejo o que é feito com , , , , , , , , , e penso, nossa, tamanho é o potencial criativo dessas ferramentas livres! Vamos apoiar o

kandid, to random
@kandid@chaos.social avatar
kandid, to random
@kandid@chaos.social avatar
villares, to random Portuguese
@villares@ciberlandia.pt avatar

Dimitre Lima daqui a pouco na mostrando projetos com no https://twitch.tv/pixotosco

danbz, to generative
@danbz@mastodon.social avatar

loving exploring new shadow routines on the series '100 famous views of Neukölln' that i've been making in . this is

image/png

danbz, to random
@danbz@mastodon.social avatar

hurrah ! code hints for @openFrameworks works again with a download of Xcode 15...

kandid, to random
@kandid@chaos.social avatar
kandid, to random
@kandid@chaos.social avatar

@noneuclideandreamer Ein erster und unvollständiger Versuch dein Dynamical Systems Project als Fragment Shader zu implementieren. Sieht aus als würde es mit 30fps laufen, Auch dann noch wenn man die NVIDIA GPU deaktiviert.

Es läuft auf dem "analog Not analog" System. aNa verwendet für die Visualisierung .

kandid, to random
@kandid@chaos.social avatar

still life with sardine can, after shave and glass prism.

Made this digital. Used a WEB cam and .

openFrameworks, to random

0.12.0 RC 1 is out. We’d love help testing different platforms before the final release.

https://forum.openframeworks.cc/t/0-12-0-release-candidate-1/42412

kandid, to random
@kandid@chaos.social avatar

blaubeurer ring, tuesday, january 30, 2018, 8:56 PM CET

used a contour finder on several frames. Combining the contours later.

with

kandid, to random
@kandid@chaos.social avatar
kandid, to random
@kandid@chaos.social avatar

To move slowly from one temporary stable state to another temporary stable state.

Traces of many particles, partly pinned, then moving again. In color on a black background.

bleeptrack, to generative
@bleeptrack@vis.social avatar

"Art and Ice Cream" is my summer mood ☀️🍨 #generative

video/mp4

kandid,
@kandid@chaos.social avatar

@bleeptrack Das Eis im Partikelsturm.

  1. Versuch:

Der Kantendetektor stammt aus einem Beispiel. Er verwendet als Basis . Die Kantenerkennung läuft mit 15 fps.

https://gitlab.com/metagrowing/ana/-/blob/master/visual_server/src/shape/ShapeContour.cpp

Die Bewegung der Partikel interagiert mit den gefundenen Kanten. Wirkt sehr verrauscht.

kandid, to random
@kandid@chaos.social avatar
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