I have an arbitrary goal of wanting to hit 52 minis of any given faction I am working on. With the Leviathan ones I ended up at exactly 51 Primaris Blood Angels so I grabbed this guy to hit my goal!
Actually surprised at how quick the highlights and details came together. I need to do some final checks and cleanup then the basing and I'm ready to call this big box finished.
With that, all the Leviathan characters are complete!
Fun to do Blood Angels in another color than red. Maybe I should do some Death Company to keep up the variety. I feel like I neglect the special BA units in favor of a BA themed army of normal Astartes units.
Final character from Leviathan is on the table. Trying something experimental and hit all the white armor with blue shade, then tomorrow I will bring it back to a blue-leaning white and hope to leave this as shadows. It worked on Sanguinary Guard wings once, but never tried a whole mini.
Last of the Leviathan squads finished up! I tried to get the veterans to a good step between the red and black for the basic guys and the excess of gold that the big characters get.
This was a lot of work for just one little space marine, and the base is better than the little dude (who probably needs shading). But I’m satisfied for now.
Using this month's free guy to test my assumptions for doing veteran Blood Angels. Base colors and shade applied quickly. All the brown will become gold eventually.
Nitpicking final details on the Infernus, starting the Strenguard, and the sisters I grabbed off the shelf while looking for a particular magenta because I suddenly thought they couldn't need that many colors.
Wrapped up my Terminators but I haven't sat down to take she photos yet. Picked up the momentum to start the second half of the Infernus and a pile of knives with a lieutenant hidden underneath. Base colors are down, metallics next. NMM or normal metallics on all that knives?
Almost at the end for these terminators. Bases need shade, highlight, details, rim, and Tyranid head. Then two faces and two power swords. Some heat damage on the assault cannon. Final touch ups and I'll call everyone here finished.
Grabbed these from my random second hand marines when the new versions were announced. I'll keep that color scheme for the new scouts when they drop (c'mon new Kill Team box). Looking forward to better jump pack poses.
Also, check out that scale creep between the old scout and the new captain!
Back to the Blood Angels after my #KingdomDeath diversion. Cracked open a fresh pot of Flesh Tearers Contrast for them. I hadn't realized how much more concentrated the old one had been at the end.
First guys from the Space Marine side of Leviathan completed. My Blood Angels paint schemes keep leaning more and more Flesh Tearers, but I think I like that.
Since they are up against Tyranids I thought Blood Angels would be appropriate. Took a lot of red to get them base coated but now I just need to fill in the rest.
Spent 5 hours building #Tyranid army from the #leviathan box set, and still not done. Got all the big guys finished, not glued though until I decide how to paint them, can see a lot of them getting dismantled for painting.
Kind of wishing I’d base coated them on the sprues now. 😂
Friend sat by me building the #SpaceMarine half. #WarhammerCommunity#miniatures#warhammer40k
This Mantis Warrior was created for a friendly contest on DakkaDakka, with the aim of showing what it means to be a Mantis Warrior.
Making use of many older bits, I re-posed this mini' to be springing from hiding, using a modified boltgun, plus added lots of saboteur elements (like mines and bombs)
The Mantis warrior chapter marking was freehand and I chose to represent their alternate colour scheme on the other shoulder pad.
I'm not one for "New Year's resolutions", but I am one for overly ambitious projects.
For 2023, Project365 is "One New Game Per Day".
Given that I have 634 unplayed games in my Steam account and {mumble} unredeemed bundle Steam keys, there's a reason my unplayed collection is tagged "Pile of Shame".
I'll pin this to my profile, and give a brief summary here each day (or x, if I miss x days due to work or stuff).
I'll play 15-30 minutes of (at least) one new game I've never played before (or played less than 15 minutes of). I'll give every game at least 15 minutes, even if I hate every minute of it.
I'm also open to suggestions; if you reply to this thread with a game, I'll schedule it, or tell you what I thought of it.
One of the things that's come up is that I have a bunch of games that I've played once, and not touched again.
Warhammer 40,000: Space Marine - Anniversary Edition was released in 2021 as a free update to Warhammer 40,000: Space Marine, with all of the previously released DLCs and add-ons included.
The game is a third-person shooter-hack-and-slash combo.
A few minutes after starting the game I found myself thrown straight into combat as an Ultramarine Space Marine(?), with the game throwing multiple combinations of mouse button and key presses at me, as a barrage of Orks attacked me.
Such frantic combinations as "Press f then mouse button 5 then e". My dude, I have no idea which button on my mouse is mouse button 5. I can't even tell my left and right apart most of the time, let alone which of the other seven buttons on my mouse beyond 1 & 2 are which.
Even the G Hub software just calls them "Forward" and "Back". It took a torch and a minute of trying to find the right viewing angle and distance for my 49yo eyes to work out which button had "G5" stamped into the plastic ("Forward", for the record).
Trying to remember which of the buttons are which in the middle of a pitched battle was a lot, particularly when - on top of all this - the mouse view is bizarrely restricted, even with my mouse set to 3200 DPI.
I had to pick up my mouse, move it, and put it down again more than once just to do a 180 degree sweep. I don't think I've had to do that since mice were functionally male.
After surviving that mission, and slowly starting to mash the right buttons in the right order, I started to feel like the game was making sense.
I was slamming my way around the map, Orks getting splattered by my big gun, and my big knife making short work of any Orks who got too close.
Unfortunately, as with many other games that have a few years on the clock, there are games that have been released since that provide a similar gameplay experience with a better user interface and/or user experience.
In practice, if the Warhammer 40k branding were stripped away, the battle gameplay feels a lot like Outriders, but less refined; unfortunately for the game, I have no emotional bond to Warhammer or 40k, so there's not a lot to keep my interest.
If I'm in the mood for "big weapons make enemies go splorch", it's probably going to be Outriders or Gears of War before this.
Warhammer 40,000: Space Marine - Anniversary Edition is: