I thought I was being really smart by using sockets on weapons to position melee attacks so that you can just trigger overlaps via anim notifies a little before potential impact, and if you make the overlap boxes big enough you get a nice directional element to attacks for cheap (good for making particles fly and directional knockback)
Reader, this does not work well under varying frame rate conditions. After this I'm definitely going to test the game with t.MaxFPS=20 more often 🤦♂️
@sinbad As soon as the dwarves could throw explosives in Myth: The Fallen Lords, we spent at least a full day noodling around with it to see what happens.
May I suggest further decimation of the skeleton components? e.g. a torso is composed of two bits of intestine, a liver, two lungs, etc. Those decompose into a certain amount of blood spatter, etc.
My proxmox box has spontaneously rebooted a few times since upgrading to 8.2.2. Nothing in the logs, so I just had to go through a very obtuse dance with kernel command line arguments to get it to log out to BMC SOL which I'm capturing in a tmux session on a stable box, all in hopes of seeing why Linux is panicking now when it didn't before.
Apple gets this right -- panic logs are written to a special section of flash and recovered on the next boot and the user is offered to report it.
@siracusa@caseyliss@griffd@spencerdailey Seems to me that the biggest advantage Tesla has is that they can pull data from the entire fleet of cars shipped to add to the training data. Everybody else has to train using Unreal/Unity simulations and carefully gathered driving. That's probably why the current FSD behaves more human-driver-like.
Given that it killed a coworker of mine and Elon is a terrible human, I’ll never trust it.
I was also lucky enough at Apple to work with Owen Rubin, Bruce Merritt, Ed Rotberg, Brian McGhie, Bob Flanagan, and then Mark Cerny at Sony. I heard plenty of tales.