fallenhitokiri,
@fallenhitokiri@social.screamingatmyscreen.com avatar

I finally figured out why I don’t like the last Doom games. It’s not necessarily the lack of ammo but the glory kills slowing down gameplay. That took me a while to realize…

gmr_leon,
@gmr_leon@mstdn.social avatar

@fallenhitokiri something kinda cool to check out while they're still easily accessible are SnapMap levels people made that didn't rely on or emphasize glory kills.

The SnapMap levels that did this and tuned things right had a much faster pacing to their gameplay that may feel closer to its predecessors.

I'd recommend some, but I honestly can't remember them off-hand. Sorry!

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