Safe Network Dev Update 29 June, 2023

A good week of bug fixes and tweaks in preparation for our next testnet: NodeDiscoveryNet, which will look at how nodes find each other on the network. We’ve found a cause of excessive memory usage. We thought that nodes were only sending messages to the eight closest nodes to them, whereas they were actually sending messages to 20 nodes. We’re not completely sure what all the knock-on effects were, but for any call where we were assuming a close ...

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