magic_lobster_party,

Latest one for me is Disco Elysium. Didn’t really like its form of story telling. Played it for about 6-8 hours without feeling that the plot had made any meaningful progression.

The trailer was also misleading, selling it more as some form of detective thriller. Most of the dialogue is about stuff unrelated to the ongoing investigation.

I also didn’t like how some actions could randomly kill you. Oh, got a bad dice roll? Too bad, you must reread the dialogue of the past few minutes again. In the end I actively saved the game over and over again to avoid losing any progress.

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