First Lemmy Post -- Figured I'd Share a 2D Game Engine I Built (github.com)
Hi all,...
This magazine is from a federated server and may be incomplete. Browse more on the original instance.
Hi all,...
Oh hi. I’m not a mod or anything but felt the urge to try and post a daily chat thread. Game development can sometimes be a battle behind the scenes. I’ve been banging my head against a bug with a 3rd party library all week. Sometimes you need a fresh approach and today I came at it again from another angle. Turns out a DLL...
Saw the author tooting about this project on Mastodon and I wanted to share it with everyone here....
TL;DR New moderator, so please do report any problematic posts or comments. What sort of content would you like to see here? Post-mortems? AMAs? And a reminder that we allow self-promo here but only if it adds value from a gamedev perspective....
cross-posted from: programming.dev/post/653659...
When this community was brand new I got to talking with a few people who fancy the idea of taking part in a game jam, but are too nervous. Whether because they’d never done one before, or at least not in a while, or just a general lack of confidence in their ability to “keep up” with more experienced devs....
I’m making my own game. I’m still trying to make the main place that it takes place in. I won’t tell the story for right now. I got the main idea but I wanna flesh it out even though it is not that difficult to explain it. The main place it has place in is Tartarus. I take inspirations from Hades and Persona 3 but I’m...
Also you can wishlist here:...
Hey! Here is the first Devlog for the game Cake Quest, a quirky fantasy turn-based RPG inspired by games like Chrono Trigger, Final Fantasy and Undertale I'm doing the music and sound design for. We're a small team of 5 people and started working together after meeting each other at a game jam earlier this year. With the game...
VERY WIP. Please be kind :)
So, this engine is new to me. I was looking for a rendering-only engine (which this isn’t) when I found this....
This is a talk from BenUI for #notGDC....
This is a talk from BenUI for #notGDC....
This is a talk from BenUI for #notGDC....
This is a talk from BenUI for #notGDC....
Narrat Jam 2...
Narrative scripting languages like Yarn Spinner or Inkle were originally meant for writing dialogue, but I think they can also be used for scripting the world progression even when no dialogue or even narration is involved....
I have plans for making video game, and so far Godot looks most promising out of free game engines (completely free and open source, native script language - GDscript - similar to Python which I know and from yt tutorials it seems very intuitive). Any couterarguments?
I didn't see IndieDev, which is a community I frequented a lot on reddit. Between this one and IndieDev, that's where I spent most of my time. I'm honestly not even sure what the distinction between the two is anymore.
I’m developing my own game from scratch, and up until now I’ve been using json (nlohmann) for de-/serialization. My game generates a lot of objects procedurally (think of it as Minecraft in size) and objects load/unload pretty slow and occupies a lot of disc space. I’ve seen lots of people recommend creating your custom...