Fades,

Holy shit talk about fucking NOTHING. I guess elder scrolls is just forever fucked into live service content-at-a-slow-trickle-pace hell?

Who the fuck asked for any of this shit, doom and maybe dishonored aside???

Default_Defect,
@Default_Defect@midwest.social avatar

Are you talking about Elder Scrolls Online? They’ve been on the once a quarter release cycle for a while now, most of this is old news.

Goronmon,

Are you sure it was the FTC and not Microsoft that posted the materials incorrectly?

https://twitter.com/cecianasta/status/1704155135662821763

x4740N,

Why do we keep linking that shitty elon musk website, we’ve had news about how horrible a person he is yet people keep linking twitter and giving him traffic

GreenMario,

Doom Year Zero?

Was kinda hoping for Quake 5.

And no Wolfenstein 3? They’re leaving that on a cliffhanger because Zenimax demanded more live service games and Youngblood flopped?

JJROKCZ,

So considering that starfield got pushed 2 years it’s safe to assume Elder scrolls 6 got pushed at least that as well so 2026/7 for that, a full 15 years after elder scrolls 5

Dasnap,
@Dasnap@lemmy.world avatar

But you got so many ESO expansions in that time! /s

JJROKCZ,

I played ESO at release and had a lot of fun for a bit, now I understand it’s moved to a f2p game with a thousand expansions so I’m super behind and I just don’t feel like catching back up or trying it again as I’m just not into online stuff much anymore

jettrscga,

MMOs don’t feel practical these days with so many games to play. Who has that much time to dedicate to one game?

I’m not sure if the game market has changed, or just my perspective of time. Probably both.

dudewitbow,

Bit of both, people have less time on average, and its hard to break into the MMO market when its only dominated by giants due to the amount of content required to make a competant mmo.

There is still a huge market though.

isthingoneventhis,

I hate thinking about how old I will be when it gets released and how young I was when I saw the stupid trailer for it. BLEGH.

Cossty,

Aren’t those remasters like Oblivion and Fallout 3 outsourced to some differnt studio, which is using Unreal engine for them? It won’t be very moddable then.

I will just wait for Skyblivion.

Ser_Salty,

Wait, why would they use Unreal? Seems way easier to port them to newer versions of Creation to me.

Steeve,

Dishonored 3? Yes please

Annoyed_Crabby,

Es6 2024 2026? Doubt it.

Bitrot,

Licensed IP Game looking cool.

4am,

It’s DLC for Game Dev Tycoon 😅😉

BigVault,
BigVault avatar

Fallout 3 remaster?
Yes please.

mp3,
@mp3@lemmy.ca avatar

Even two more years couldn’t save Redfall from a disaster.

Dasnap,
@Dasnap@lemmy.world avatar

No amount of time can save a project built on a bad concept. No one wanted an Arkane multiplayer, hero-based looter.

9point6,

Lol Starfield 2021

I guess they’re behind schedule then

Dasnap,
@Dasnap@lemmy.world avatar

Probably COVID, so I’d add 2 years to each of these dates for possible releases if a project hasn’t been cancelled.

I’d love an Oblivion remaster next year. Although I have a sneaking suspicion the Skyblivion project might end up being the more polished experience.

Annoyed_Crabby,

From looking at skyrim remaster, oblivion/fo3 just gonna be texture update and some lighting/shader change, that’s it.

XTornado,

Well I would expect some patches at least for fallout 3 as that was more broken with current PCs but who knows.

Cethin,

It could be. It doesn’t say what studio is working on it. If it’s BSG then yeah. If it’s contracted out to another studio then I wouldn’t be surprised to see a version with the newer rendering tech and things like that.

Fades,

And the textures won’t even be that much better, current mods will outperform visually no question. Just a fucking cashgrab

Annoyed_Crabby,

100% sure they will use uncompressed og texture.

99.999999% they gonna get external dev to remaster it so the art direction will be incoherent and jarring, 0.000001% they get modder that does all the cool texture/shader mod onto the team.

MxM111,
MxM111 avatar

Why would Covid delay game by that much after Covid?

Potatos_are_not_friends,

Most companies froze during the start of COVID. During the first few months, we didn’t know if COVID was spread through air or by blinking. Companies scrambled for WFH, trying to keep workers alive while other companies scrambled to create 6-ft distances. People died. Less people went out to buy things.

This went on for a full year at minimum.

MxM111,
MxM111 avatar

You would think that software companies could switch really easy.

Viking_Hippie,

You would think so, but for an industry where almost all of the work is location-agnostic, they sure love forcing people to work in offices and cubicles.

Puzzle_Sluts_4Ever,

Part of it is because games have multi-year development cycles. And, for most of covid, WFH/remote was not something people really understood how to do (having kids around did not help). So basically all games lost 1-2 years of development time.

And for a major studio (like MS), you have limited support teams and resources. So if Ghostwire needed one of the support studios, DOOM Year Zero (!?!?!?!) would have to wait and so forth.

And then you just have release windows. It matters less in a digital distribution world, but you want your big games to hit for holidays and known good selling weeks. So if Starfield is end of Summer, DOOM can’t be.

And as you add on delays you need to improve the game because something else came out with a similar bit and you will come across as “derivative”.

Cethin,

I think it’s part Covid but also part that they just underestimated how much time they needed. Clearly it still could have baked a little longer. It feels like it was only fully playable at the very end because so much QoL stuff needs to be added, in my opinion. I think it would have been smart to at least have the mod tools ready at launch, or at least weeks later. It looks like it’s going to be months for those though.

Stovetop,

Well we all knew that much at least. It was originally announced to be released in 2022 but they pushed it back almost a full year to 2023. Guessing when development slowed due to salvage work needed for Fallout 76 and then likely a mandate from Microsoft to polish it more before release.

ithas,

It also says FY which I assume means Fiscal Year. It seems like Microsoft's fiscal years end in June and start in July based on browsing a few investor pages (like this one saying fourth quarter ended in June). Not that that completely solves for the time difference but wanted to mention it

Potatos_are_not_friends,

It’s official. The release of the next Elder Scrolls will be any time from now to 2028.

Viking_Hippie,

If we’re lucky.

NuPNuA,

We knew that already, Phil’s been pretty open about it.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • games@lemmy.world
  • kavyap
  • thenastyranch
  • GTA5RPClips
  • tester
  • InstantRegret
  • DreamBathrooms
  • ngwrru68w68
  • magazineikmin
  • everett
  • Youngstown
  • mdbf
  • slotface
  • rosin
  • cisconetworking
  • megavids
  • khanakhh
  • normalnudes
  • osvaldo12
  • cubers
  • tacticalgear
  • Durango
  • ethstaker
  • modclub
  • anitta
  • provamag3
  • Leos
  • JUstTest
  • lostlight
  • All magazines