Which games do you dislike, but the rest of the world loves them?

Okay let me start with two heavy hitters right from the get go and don’t forget these are only personal oppinions and I absolute understand if you like those games. Good for you!

Zelda: Breath of the Wild - Not a bad game per se, but I don’t get the hype behind it. Sure the dungeons are fun but the world is so lifeless, the story non existent, the combat pretty shallow, the tower climbing is very much like FarCry but for some reasons it’s okay here while Ubisoft gets the blame…like I said I dont get why the game is so beloved. Never finished it after the 20 hour mark and probably never will.

Red Dead Redemption 2 - Just like Zelda not a bad game, but imho highly overrated. Graphics and and atmosphere are amazing but the controls are clunky and overloaded, nearly everybody is an unlikable douchebag who I would love to shoot myself at the first opportunity (maybe except Jack and Abigail) but I have to root and care for them. The game is just so long and feels very stretched, you already know that you won’t get Dutch because it’s a prequel and for an open world game you often get handholded in your weapon selection or things you can do because you have to wait for them to be unlocked by the game. I’m now nearly done with the game, playing the epilogue at the moment and I would say the last chapters are more entertaining than the rest of the game, but I still can’t understand why this game was on so many game of the year lists and I really wanted to put the controller down a dozen times.

So there they are, two highly controversial oppinions by me and now I’m really curios what your takes are and how highly I get downvoted into oblivion 😂

Chuymatt,

OP just doesn’t like horses…

avater,
@avater@lemmy.world avatar

that’s a bold statement.

ICastFist,
@ICastFist@programming.dev avatar

Dota and League of Legends. The moba format simply doesn’t click with me. Them being hyper competitive doesn’t help, and I’m someone who played plenty of UT2004 during my late teens

Renacles,

Nobody hates LoL more than LoL players.

Diotima,
Diotima avatar

Real time strategy games are not my cup of tea. Nothing against anyone who enjoys them, understand, but they're basically exercises in who can do the clicky clicky faster. Give me a turn-based game any day... where you actually have to out-think versus out-click your opponents.

Oh, and any game that pits console players against PC players. Yes, let's put the 'stock controllers only' console players up against the PC players with $8,675,309.00 of custom equipment and every cheat they can get away with. Sounds like a reasonable plan. Overwatch, I'm looking at you.

Renacles,

That depends on which RTS you play, Aoe4 has one pro with 120 or so APM which would be unthinkable in StarCraft, strategy is much more important.

Diotima,
Diotima avatar

I somewhat exaggerate. They can be fun, but turn based is more my style.

CoconutKnight,

Not sure if this even a beloved game, but Assassins Creed Unity. The setting has so much potential but the story feels so slow and I find it boring, the controls took some frustrating time to get used to and Paris is just not a very visually compelling place to be at. I used to love AC2 but Unity… idk

Crystal_Shards64,

Rouge likes. I just can’t get into them. The only one I was able to sink any kind of time into was Hades. I actually enjoyed it a decent amount, but I find the gameplay loop for roguelikes just wears me out pretty quickly

Krudler,

Sonic games, I’m referring specifically to the first one and that era.

My friend and I rented a Genesis I believe it was, specifically to play this, we thought the graphics were awesome, the speed was amazing, the t3ch show off was cool, the game had novelty.

But really from a gameplay perspective, I simply do not understand what people like about it.

The whole thing was just run as fast as you can down this path, you have no idea what’s coming up. There will be multiple opportunities to take different paths but you don’t really have time to make a judgment call, so you flail at the controller and end up hitting a hazard. You start the level over and over and over again and you repeat it until you understand which way to go and then you complete the level.

Now you’ve run into every single gotcha and you figured out some optimal routes, now you can play it all without dying a lot.

Why would anybody want this?

BlueGlasses,

That is part of why people like sonic games i think. Replaying a level over and over again to get the fastest possible route to complete the level (usually the top path, which is also the hardest as it’s easy to fall down to the bottom). It should also be noted that the games don’t like the players holding right all the time and will punish the players if they didn’t react in time.

This is not simple platforming, the classic games are a little… different? Idk the word for it, but compare sonic and tbe other platformers like mario, it is extremely different, which is why not a lot of people “get” sonic. I’ve had some people looking over my shoulders when i play a sonic game and was told “i don’t get sonic” which, all things considered, is understandable.

ICastFist,
@ICastFist@programming.dev avatar

I think the problem is that the old Sonic games are kinda contradictory. “Gotta go fast”, but you’re punished if you don’t know the whole level layout. It promises speed, but it fills levels with so many speedbumps that end up making the game feel hella slow. Plus, water levels. Fucking water levels in Sonic are the worst.

atrielienz,

I love Metroidvanias, 2D platformers, and generally even games that came before them that were similar in style but don’t meet all the Metroidvanias criteria. But I really really kind of dislike pretty much all of the Mario games. There’s a delay in the control scheme that makes timing difficult for me, and I can’t seem to get over that. I actually gave away Mario Odyssey because I couldn’t really play it well at all after about 10 hours. For me it’s not intuitive despite my like for both 2d and 3d Metroidvanias style games.

nossaquesapao,

Cuphead.The art is very beautiful, but I think the gameplay uses just plain repetition to achieve the difficulty, and I’m not a fan of doing the same thing again, again and again.

gerryflap,
@gerryflap@feddit.nl avatar

I don’t actively dislike it, but for me RDR2 is also the main one. Apart from competitive shooters etc which aren’t really my thing either. The thing is, I like the type of game that RDR2 is. But I just have nothing with the setting. I played it right after Cyberpunk, which I loved for multiple reasons. One major thing is that I controlled V, and thus could create my own story. In RDR 2 I was forced to play someone I have nothing in common with, who does exactly the things I wouldn’t do, and who lives in a shitty time period where basically every woman basically has the same rights as cattle. That may not be inaccurate, but it just didn’t vibe with me. I just got so frustrated with the main character talking shit to people who were right, or drinking a lot and getting into trouble in a very predictable way. Despite the beautiful and interesting world I just couldn’t feel anything but frustration.

I do get why people like it though, I don’t think it’s a bad game. Its just not for me.

madcaesar,

Sekiro: shadows die twice

I love Japan. I love Samurai, and old times. Fired up the game and found out it has some dark souls mechanic bullshit, that makes it a grinder.

I am an adult. With very limited time for games. I have to have quick saves I can’t be grinding shit. I simply don’t have the time nor the desire waste time grinding.

Really sucks because the game looks gorgeous and I liked the start of the story…

Custoslibera,

Hollow Knight

Apparently not that much of an unpopular opinion though reading through the comments.

debil,

Last of Us, Uncharted, Assassin’s Creed, RDR.

I did finish one of the Uncharted series but they mostly go into interactive movies genre which I don’t find that interesting. The same with LoU but lost interest and never finished. AC (maybe II) was just annoying, the blending, erratic climbing/jumping mechanics… RDR, I should give them a chance, but the wild west setup inherently doesn’t do much for me. The same can be said about the “samurai style” games like Nioh, Sekiro etc. And I say that as a huge Souls games fan.

1simpletailer,
@1simpletailer@startrek.website avatar

God I hate the “Interactive Movie” genre. Uncharted, Last of Us, God of War. Pretty much most of Sony’s exclusives. They’re all the same boring 3rd person mechanics, and uncultured “gamers” will go off about how “amazing” the story is because they haven’t read a book since high school and only watch blockbusters. If you’re not going to do anything interesting with the game mechanics or add any actual interactivity to the story then whats the fucking point of making it a game? They just seem like a refuge for hack screenwriters that couldn’t make it in film and lazy game devs who are out of ideas.

Possible_EmuWrangler,

Checkers. You start with only one piece type and they go to the trouble to make all those squares and you only use half of 'em.

HawlSera, (edited )

The Witcher 3 is just… so god damn boring, it doesn’t help that weapons break too easily, yet the oppurutunities to get gold are so few that you’ll do several sidequests worth of monster genocide, sell EVERYTHING you own, and just barely afford to fix your weapons… It got so bad I had to hack my save to bypass the constant scrunging about for repairs… then I realized the story is so complicated that you NEED to play the other two games to understand what’s going on

I went back and played Witcher 2, and found it to be vastly superior, far more fun, far more immersive, and just an all around better time

I have been warned never to touch Witcher 1

the Netflix series was pretty good, though I only saw the first season

generic_rock,

Definitely recommend reading/listening to the books. Probably the best way to experience the Witcher overall.

I do love both the Witcher 2 and 3 though, few games make me feel as immersed in their world.

haui_lemmy,

I played all three, watched the series and am in the process of reading though the 8 or so books.

The first witcher, as was mentioned, is very old and a little clunky for todays standards but it was great fun. I can neither understand why you liked the 2nd one - which I found bland and forgettable - nor the dislike for the third one, which was like 3 games in one imo.

I guess if you really like walking/riding a horse and have the hardware to crank it up to eleven, the third one is awesome, otherwise probably not.

DarkMetatron,

I can’t stand Witcher 3 but played Witcher 1 not long ago and I really loved it. It is very oldcore and the controls are a b***h sometimes but it is a really great game with a great story. I hope Witcher 2 is as good too, it is on my next to play list very high.

AMDIsOurLord,

Witcher 1 is a very hardcore RPG designed in the style of the old bygone era of RPG games, so depending on your interest in classic gaming you might not even understand what the fuck the game is even asking of you

Also there is pretty much no handholding so some quests are a removed

My recommendation for Witcher 3 is to not buy weapons, exploration and combat should net you good gear to carry you

1simpletailer,
@1simpletailer@startrek.website avatar

Witcher 2 is the most underrated entry in the series, and has by far the most interesting story to tell. I’m shocked you find 3’s story complicated as its pretty simplistic in comparison. Yeah it has more characters from the books involved, but the game tells you pretty much everything you need to know about all of them. Overall I enjoyed 3, but as a followup to Witcher 2 its pretty disappointing story-wise. Both games have shit combat, so if you’re not invested in the story/world they aren’t worth playing.

HawlSera,

I think the explanations are the problem, it’s overloading me with information… I feel like every cutscene is a wall of text that I’m barely able to follow… Witcher 2 felt like I was learning about the world in a more natural way

1simpletailer, (edited )
@1simpletailer@startrek.website avatar

I see what you mean and can get down with that. The writing in 2 is in general much tighter then 3. It’s a shame that compared to 3 relatively few people have played it.

Personal opinions aside as an open world RPG by itself Witcher 3 is pretty good, it’s was a breakout success and remains a popular game for good reason. As a follow-up to Witcher 2 though it’s pretty disappointing. Switching over to an open world does the storys pacing and stakes no favors, and it feels like CDPR is limited by following up the book series and trying to utilize its characters. As evidenced by Witcher 2 and the Hearts of Stone expansion for 3, it seems like their writers are much more comfortable writing their own original stories and characters. 3’s main storyline doesn’t introduce anyone nearly as interesting as Letho, Roach, and Iorveth, except for maybe the Baron, who like the others is an original character.

Additionally everything 2 spends time building up for 3 has pretty disappointing payoffs. The Northern Realms politics were a focus for 2, in 3 they are overly simplistic and somewhat nonsensical. Radovid is depicted as a cunning, competent, and ruthless king in 2, but goes blubbering mad off-screen between games. The Wild Hunt is barely a presence in the games storyline despite being it’s namesake and Eredin is a flat and boring antagonist. I understand why Witcher 3 is so popular, but as someone who was a big fan of 2 and was incredibly hyped for it, I found it to be incredibly underwhelming.

CoconutKnight,

Funny, I was told to stay the fuck away from Witcher 2, but played Witcher 1. xD Witcher 1 has some odd controls (from a modern perspective) but an engaging story which actually forced me to stop playing on my first playthrough because I just couldn’t make the choice between pest and cholera. Of course I eventually dipped my toes in Witcher 2, but the 3rd one has spoiled me so damn hard with its fancy graphics, controller support and familiar controls, that it just didn’t click.

memo,

GTA games are the epitome of shallowness, for me. The story is always so vague and not interesting, you never get attached to characters. Gameplay is a boring loop, but its strength has always been being some sort of theme park. But it’s 2024 and “hop onto a game just to go fast on car and shoot a couple of civilians”

Animal Crossing: New Horizons. Like Pokémon, nintendo developers know fans will buy new games regardless of how much new content there is to it. There is no legitimate reason for the game to be so close mechanically to its Gamecube entry, and I find it an insult to long time fans.

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