patientgamers

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FPS titles with great environmental world-building? e.g. Alien: Isolation, Metro, DOOM '16, even Portal 2 counts -- games that feel like real, lived-in places and not just a series of arenas.

For example, I didn’t fall in love with Titanfall 2’s environmental art design—it felt a bit generic to me, like it was meant to be the backdrop for a shooter, as opposed to the Sevastopol in A:I or the station in SOMA that felt like existing locations....

Stop sleeping on Yakuza/Like a Dragon

A little over a year ago, my wife and I finished playing persona 5 Royal and were eager to find another big rpg to play together. We went to the store and this bold, yellow game case covered in wild imagery sat on the shelf. It was yakuza like a dragon. This would be our first time entering the like a dragon franchise and it...

Subset Games created two amazing games: FTL & Into The Breach

I’m not sure if this counts as a “patient gamer” because I played them to death years ago…but I’ve been playing both again recently and they’re just perfect little games with a ton of replayability. They’re not retro (FTL 2012, ITB 2018) but they’re old enough to regularly go on sale which is great!...

How to revitalize this sub?

I love the original patientgamers subreddit so I was stoked to find this community. And because lemmy seems to have a more knowledgeable crowd any topic I posted here had great engagement and discussions, despite the small community. I am too busy to be a mod but maybe I can help by sparking this discussion: what would be needed...

Another Patient Recommendation: Saints Row IV (lemm.ee)

I want to make a case for Saints Row IV: it is my go-to relaxing game. I have it installed on my PS4. The game has a GTA-esque setting and gameplay style, but where GTA is a clever satire of the real world, SR IV doesn’t concern itself with the limits of reality: in fact, You play as the President of the US (with super-powers)...

Games with characters you miss most after completion.

It’s a bitter sweet feeling afterward, but I love it when a game has characters where, after the game is over, I miss seeing a part of their lives. Be it due to the characters themselves or the interaction they have with one another, exiting their world feels more like a loss than when normally putting a story away....

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