Maybe don’t estimate every game you release is going to make a billion in profit. Maybe the execs shouldn’t be taking the bonuses they are. And maybe, just maybe think of the individuals when you start over-hiring. Getting really tired of theae headlines of layoffs because of short-sighted decisions for game releases.
I think the kind of success that was unexpected was the “above the AAA catalog” kind.
Games like Zelda sometime take sort of 11/10 on some magazine’s review, and then they shut up (because those 11/10 come usually from some Nintendo’s shill reviewers: they shut up to avoid see their BS being called over).
BG3 was bragged unanimously as some sort of holy thing… and they are still going.
Add comment