xaero96,
@xaero96@mas.to avatar

The map mods are now out for NeoForge 1.20.2/1.20.4! Curse is taking forever to process, Modrinth is all good though.

I haven't finished working on my improved multi-loader multi-mc-version (and multi-mod for minimap/better pvp) setup but got far enough into it to release this. It's going to take a bit more time but should speed things up going forward.

Gragore,
@Gragore@toot.community avatar

@xaero96 So, how bad does it look for all the changes between .4 to .6? Just curious if it is as bad as it looks to be from the outside.

xaero96,
@xaero96@mas.to avatar

@Gragore Not too bad actually. The biggest problem with Forge is that they removed all API for GUI that I was using because it's "obsolete" now (none of it is). NeoForge kept and improved it. So I need to rewrite some stuff but there are also other unrelated things with a deadline that are slowing me down.

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