marianoguerra,
@marianoguerra@hachyderm.io avatar

I collected and summarized the answers to my question about programming-adjacent games:

Playing with Code: Programming-Adjacent Games

https://marianoguerra.org/posts/playing-with-code-programming-adjacent-games/

gray17,
@gray17@mastodon.social avatar

@marianoguerra here's another. it's an RPG-like that lets you "hack" into enemies and objects to change their properties, which is needed to solve some puzzles. eventually, you gain the ability to change scripts, not just properties. the scripts are a block-world visualization of lua. the whole game is implemented in lua, and ultimately you can edit any part of the game within a simple revision control system. https://en.wikipedia.org/wiki/Hack_%27n%27_Slash

gray17,
@gray17@mastodon.social avatar

@marianoguerra it's interesting, but not entirely successful. once you get to hacking scripts, there's a kinda steep learning curve that will be easy for programmers and hard for non-programmers, and the game doesn't really have enough intermediate steps to help non-programmers get to the point of understanding the ultimate controls

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