pervognsen, (edited ) Fire Emblem Fates had some of the most juiced combat animations in any video game in history. Just look at it: https://www.youtube.com/watch?v=XH-WRse7fDw. Aside from classic animation principles like anticipation, follow-through, bounciness, etc, it's also a check list of game design juicing tricks. Fates arguably had too much of this juicing but it still beats the extremely dry combat animations in FE: Three Houses.
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