castano,
@castano@mastodon.gamedev.place avatar

With the discounted price on the Quest 2 I thought it'd be worth adding it to the library.

The demo app works great out of the box, without the need for any tweaks.

However, the benchmark appears to be much more unstable than on cell phones. I imagine that's due to a combination of thermals and background processes interrupting the tests.

Are there any best practices for benchmarking on Quest?

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