code_disaster,
@code_disaster@mastodon.gamedev.place avatar

@klord @djlink @sinbad Mine usually peaks around 10GB, when working with a fairly large C++ project.

The recent changes are probably about their work on CLion Nova to use the Rider backend. The last patch notes also mention improved performance when editing large C++ files, though so far I can't exactly say that I agree with that.

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