@lisyarus nice! Is there something like a standard set of validation images? I’ve heard of people going years not realizing they’ve violated energy conservation or something.
@llemarie Thanks! Well it's already using a BVH and it's capable of fairly large scenes, but it will be a bit slow on very large ones. I don't think I'm gonna do anything about it, though. Do you have some particular optimization in mind?
@lisyarus one significant concern is memory. Will you manage to load the new Sponza scene?
I’ve played with the Moana Island scene, that’s a challenge I’ve not conquered yet (: The best I’ve done so far is untextured with missing instances, and that was still 100GB of memory. Lots of optimizations required.
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