@krzyzanowskim I’m coming to the conclusion that Kotlin Multiplatform is the way forward. Too early to say for definite but looks promising. You have value semantics, memory management, coroutines and a declarative UI framework.
@krzyzanowskim If you phrase it that way, what comes to mind is this: could this in part be because of the classic "unknown unknowns", here: of the Rust ecosystem that you have less experience with, that make it appear more straightforward than Swift for which you can name 100 things that suck on a whim?
@krzyzanowskim Yeah (1) is a good point if all you need is Cocoa/AppKit API. (Which is everyone of us :))
Is (2) relevant for an app you want to make? I haven't had trouble with that, yet.
(3) -- I'm more fighting with SwiftUI and TextKit 2 than actors. Maybe I'm missing something. Does using Rust and bypassing all the Swift Concurrency stuff completely actually solve this issue for you?
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