Az,
@Az@mastodon.gamedev.place avatar

Finally back to working on the simulation. It's time to dogfood my mesh_to_sdf crate for the fluid sim mesh collisions. Really happy with the first results, it works!
I need to find a better screen recorder though, ScreenToGif struggles and invents drops when it's running at 300fps...

The particle based fluid simulation falling on a dragon mesh, the particles follow the geometry.

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