JayJustice, to accessibility
@JayJustice@blacktwitter.io avatar

Excited to share that Morgan Baker, Tara Voelker, and I will be doing an expert panel on "Building Cognitive Accessibility Into Your Games" at GDC 2024. We will explore best practices and much more! Link: https://schedule.gdconf.com/session/building-cognitive-accessibility-into-your-games/900001 #GDC #GDC2024 #Accessibility #gamedev #GameAccessibility @Official_GDC

pitermach, to random

A whole bunch of stuff happened in blind friendly gaming this month, including 2 new mobile roguelike card games, and a looooooot of updates. Plus, announcements of the upcoming Last of Us part II remaster and voting being opened for GAConf awards 2023. https://forum.audiogames.net/topic/50286/audiogamesnet-monthly-digest-november-2023/

pitermach, to random

Here are two videos about taken from GAConf US 2023 you might find interesting. First, a deep dive on how audio description for Mortal Kombat 1 was created, featuring @RossMinor https://youtu.be/tZ1H2RXuCCA?si=47mWAUOjN9V8OTLb

pitermach, to random

Here’s some fun news from the unexpected story department: For those who don't know, there's a ton of very little and cheep handheld emulation consoles you can get from China, which run their own linux-based OS which is just a UI for a bunch of emulators. Well, someone got in touch with a developer of this software and apparently pretty soon if you want to make one of these speak the menus, it’ll soon be possible to load a version of this software that does. https://forum.audiogames.net/topic/49754/why-we-should-applaud-small-devs-and-the-open-source-community/

stephaniewalter, to Zelda
@stephaniewalter@front-end.social avatar

Tears of the Kingdom: how Nintendo improved (and ignored) UI issues:https://uxdesign.cc/tears-of-the-kingdom-how-nintendo-improved-and-ignored-ui-issues-843f094b14b2

It’s indeed very sad to learn there are accessibility features missing that are standard in other games (like button remapping) in a 2023 blockbuster game. Nintendo, we expect better!

objectinspace, to random
@objectinspace@freeradical.zone avatar

ACCESSIBILITY IN STRAY GODS: THE ROLEPLAYING MUSICAL https://www.summerfallstudios.com/accessibility

jackf723,

@objectinspace This is all well and good, only thing that appears to be missing is narration. And this is the first major game release after the breaking up of the community and the major accessibility comunity at large (Thanks, SpaceKaren) and with Summerfall not on the a live, open discussion is no longer nearly as possible. I say GAConf or similar ought to start a Game Accessibility fedi instance.

pitermach, to random

As if you didn’t have enough to get hyped for in #GameAccessibility this year, this teaser was just posted to the audiogames forum. If you recognize where the music comes from you’ll know why this will be a big deal. https://vocaroo.com/19oBGaTVgpiO

pitermach, to random

The April 2023 audiogames.net monthly digest is live, gathering all the news about games accessible to those with vision impairments. THis month is absolutely stacked, with @nightblade9’s audiogame jam, @superblindman’s surprise Forza announcement and more! https://forum.audiogames.net/topic/48379/audiogamesnet-digest-april-2023/

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