Sony is preparing to release a more powerful PS5 console by the end of the year, according to @theverge
Leaked specs suggest the PS5 Pro will have a GPU that's 45% faster than the standard PS5, and will focus on improving ray tracing, as well as "hitting higher resolutions and frame rates in certain titles."
“Codenamed Trinity, the PlayStation 5 Pro model will include a more powerful GPU and a slightly faster CPU mode. All of Sony’s changes point to a #PS5 Pro that will be far more capable of rendering games with ray tracing enabled or hitting higher resolutions and frame rates in certain titles.” #gaming
I replayed #FinalFantasyVIIRebirth#PS5's intro yesterday. I am just captivated by the work the team put in to not just present the imagery of the original game at a higher fidelity, but also the characterization and storytelling.
I’m playing Star Wars Jedi Survivor on PS5 and it’s such a frustrating experience:
• Great story, acting, animation, environment design
• Extremely STAR WARS
• Good gameplay—though at times frustrating
• Constant, frustrating graphical issues
Oh, and yes, I have tried the two graphical modes, turning off a bunch of graphical features, disabling HDR, running it from the on-board storage vs. the expansion PCIe Gen 4 expansion SSD… but also, I play console games because I shouldn’t have to fiddle with all that shit.
And it doesn’t fix it, anyway. And again, other extremely beautiful, taxing games play perfectly fine out of the box—as they should.
This mirrors my experience with Jedi: Fallen Order, too, where I was appealed by how dogshit the game played on PS4. I assumed at the time the game was designed for PS4 Pro and just didn’t work as well on my PS4, but it looks like that’s just how this series is made. The quality standards aren’t just low, they’re subterranean.
Shame on the tech press for not calling this out, either.