Uh, ohhh... I think it's time for me to migrate away from #nom v4.2 😮
Yeah, I know, I've procrastinated on this a lot. This will probably be a lot of work and "slow me down" for a bit. 😪 On the upside, though: I can correct all my mistakes along the way (like having spans).
I'll probably migrate to #chumsky, but #winnow also looks really nice. 🙂
The feeling when you bang your head against the wall for 3 hours and then just try something, but don't really believe in it and suddenly all your unit tests pass! 🎉 :awesome:
This is the beauty of #TestDrivenDevelopment - you can just try and guess until it works.😄 It's such a funny experience!
I've built a #transpiler in #Rust, compiled it to #WASM and integrated it into a #Vue app! :awesome:
It's called selecuery.✨
It can transpile X++ select statements into query expressions. If you think "X++" is a typo and you don't have any idea of what I'm talking about, don't worry.😄
Have a look at the video below.
This project is dear to my heart! ❤️ I've started it 2019 for learning #RustLang.
I think, I've been transpiled during this project as well.🤪
Look at this - there is no #JavaScript involved in those animations whatsoever (except for adding the CSS class that does the animation).
So beautiful!😍
I've struggled quite a bit with the following:
use different delay values for the item's scale animation, but do not delay the scale when hovered. The solution has been to wrap the item into an additional element and animate those when hovered. 💡