A big update to BitMaps, my #visionOS maps app, is out today! I've added a new split view for browsing locations. You can now adjust the terrain style of each individual map and set a default zoom level. And I've improved the "Open in BitMaps" share extension to support more types of addresses: https://apps.apple.com/us/app/bitmaps-bite-size-map-widgets/id6477943497
My little #RealityKit / #visionOS debugging tool is getting closer to release. Still a few things to be done, but I'm quite happy w/ it already. Completely written in #SwiftUI.
macOS hive mind: If I were to write a small utility to view 3MF files (the new standard for additive manufacturing, which at a basic level is a triangle mesh), should I use SceneKit or RealityKit to render it?
Really, I'd be writing an importer (I can't seem to find one already in existence).