@3d_eric@mas.to
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3d_eric

@3d_eric@mas.to

pushing nodes, polygons, my bike and the espresso-button

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3d_eric, to Sports German
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Decided to learn something new this year. The last time I was on a board was in 2003. I failed heavily and never went in a board again. This evening I went to a local skatepark. Learned for 1.5 hours. In the end I even rode the board from one corner to the other. I fell often, but I have full protection.

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3d_eric, to blender German
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Trying out some different seeds on my möbius loop world.

#blender #b3d #geometrynodes #procedural #mastoart

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3d_eric, to blender German
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Refactored some parts of my möbius loop project.

I used some horrible diy nodegroups to blur attributes, since it was not possible in 3.0.

I´m now using the blur attributes node to define how far bridges can extend :).

Works really nice, the setup i had before was very complex and slow. You can see it at second 24.

#b3d #blender #geometrynodes #procedural #3dart #mastoart #3d

procedural möbius loop made with geometrynodes in blender

3d_eric,
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And its nice to see where it all started around two years ago. :)

#b3d #blender #geometrynodes #procedural #3dart #mastoart #3d

procedural möbius loop with geometrynodes in blender.

3d_eric, to blender German
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Climbing Wall

My entry for the "Mountaineering Mission" day 11 and 12 assigment of @Nodevember

A procedural climbing wall nodegroup. The panels are created on top of a basemesh. All grips are procedural too.

3d_eric, to blender German
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Dungeon Crawler

My entry for the "Museum Maze" day 9 and 10 assignment of @Nodevember

Done using the shortest path nodes twice. Once to generate the maze and then to find the way from start to finish.

video/mp4

3d_eric, to blender German
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Popsicles.

My entry for the "Chaotic Coooking" day 7 and 8 assignment of @Nodevember

A procedural popsicle generator with nuts and caramel filling. The bite area is defined by a empty. Its not chaotic, but its food related.

3d_eric, to blender German
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3d_eric, to random German
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Procedural uv checker with cute cats. Used sdfs by @cmzw

3d_eric,
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@mcc @cmzw

Hey, the cats are colored with a lowres sampled uv. Using the snap node you can create a pixelated texture.
The cat sdfs are then used as a simple mask.

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