My brothers and sisters in christ, to all the PbtA Devs, because we seem to be the only motherfuckers who do this, do not say "the playbooks are available online so we aren't putting them in the print book."
For the love of god, pay the extra 2 dollars a book to print them. Otherwise, in twenty years when every download link to them is gone forever because the internet is ephemeral, your game will be literally unplayable.
@Covok@malin is assumed a reference to tears , implying sadness that I’d both used the wrong name via misspelling ( not sure how that happened ) and excluded you from the response (unintentionally, of course)
I've run the official Avatar TRPG, Avatar Legends, a few times.
Overall, I think it's good. It's basic moves and playbook moves do a good job of reinforcing the themes of Avatar and I am glad they added a combat system since a lot of people were worried about that with PBTA.
@Covok Fandom, in the initial phase before they decided to sell DDB (and to be clear, WotC pursued that, not the other way around - they were looking to take down what might have been their biggest digital competition by buying them out), would 100% have produced both games. And we'd still have social media outreach, and actual plays, and Primed by Cortex. I'd say there would have been a chance - albeit a slim one - that had Fandom had both properties they would have told WotC to stuff it.
@Covok But regardless it was just bad timing for Fandom to get into the TTRPG space by buying Cortex in the first place. The same waves they hoped to ride were already being ridden by WotC. That's business unfortunately. They made a move to break into a new market, it didn't go as planned, and they got out.
I decided to release the System Reference Document on Itch.io today to make it official and put it out on Creative Commons. I will likely follow up with Drivethru RPG shortly.
Now, "Magnificent Heroic Roleplaying" is out on an open license. You are free to use its text as you so wish to make your own derivative works. It is a retroclone based on an out-of-print superhero game from the 2010s.
Turns out it is easier than I remember putting things on DTRPG. I, for some reason, thought there was an approval waitlist. There isn't. So, it's out now. Should have done that as one post.
@Covok well it's true. I got annoyed and then bored by the concept pretty quick and have had the same experience with every souls like so far. It just isn't for me.
With weed being legal, research discovers that weed has evovled to make humans who consume it NOT SHUT THE FUCK UP ABOUT IT as a way of making it more likely for humans to cultivate it by convincing others humans to try it.
If you were going to run a Kaiju game, what would the player characters be? The Kaiju or the humans?
The issue with Kaiju is they do not typically have complex personalities. They are usually just animals and never talk. Well, most of the time. Not unless they have tiny, fairy interpreters or...just talk once for no reason in one film. But, isn't the main action of the film all about the Kaiju?
@Covok Really depends on your healthcare system.
In Germany, we have psychological advice services where you can get basic advice on short notice. I went there and the psychologist recommended me a specialist nearby. I called them and said I would like to get tested, and got an appointment a few weeks later.