@Lith@lemmy.sdf.org avatar

Lith

@Lith@lemmy.sdf.org

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Lith,
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That’s putting it mildly. The only thing this game had in common with the marketing was a cyberpunk theme. Other than that, it was pretty much a completely different game, and not much more than a common looter shooter. Looked pretty, but I tried not to look around too much because it made it obvious how empty the world really was.

I don’t care if people like the game, I just wish they’d stop saying “actually it’s good now” just because they made the game half-runnable. Even if it were true, it doesn’t excuse the malicious bait and switch. CDPR has irredeemably lost my goodwill.

Lith,
@Lith@lemmy.sdf.org avatar

How am I the worst type of fan for complaining about false advertising when you mention death threats? I’m not even a fan. They couldn’t even deliver on the game being a fucking

So yes, I do want them to stop working on this flaming dog pile and give the RPG genre another shot so I can maybe get something close to what they told me I was buying. I’ve never contacted any of the devs about this, I haven’t led any hate campaigns, I am just bitter about being grossly mislead, and you’re the one blowing that criticism out of the water.

Lith,
@Lith@lemmy.sdf.org avatar

Actually this one feels pretty similar to watch_dogs. Wasn’t this the plot to watch_dogs 2?

Lith,
@Lith@lemmy.sdf.org avatar

This kind of makes sense from a balancing perspective. Once you complete the main mission, you can’t fail it anymore, even if you fail to extract. This stops the player from rushing the objective so they can clear the rest of the map stress-free. So you either risk failing the operation or have a much harder time exploring. Completing side objectives as you move along the main objectives seems like the ideal play with these mechanics, and I feel like that’s the most intuitive way to play, anyways.

Lith,
@Lith@lemmy.sdf.org avatar

I straight up thought that was a bug because the ammo indicator only tells me how much ammo the current magazine has, there’s nothing indicating it has an ammo pool except that it will just randomly stop working. I guess it’s not broken, just really bad.

Lith,
@Lith@lemmy.sdf.org avatar

It’s the reason I’m going to keep using the laser drone. I don’t want to be stressing about how efficiently they’re using their ammo, or that I don’t have a backpack until the next resupply. Making the laser drone worse isn’t going to make me want to use the ballistic drone more.

Why do we have to do the health insurance company's job for them?

Just so tired of almost every time a doctor submits stuff to insurance, we have to be the ones to make multiple phone calls to both the doctor’s office and insurance to iron everything out, figure out what the issue is (it’s always a different issue), and basically be the go-between for the office and insurance. What am I...

Lith,
@Lith@lemmy.sdf.org avatar

Just to offer another perspective, this covers just how difficult the burden of administrative tasks already is for physicians: www.ncbi.nlm.nih.gov/pmc/articles/PMC8522557/

Not all physicians work for a hospital, so I don’t think they all have much access to large departments that can take up the slack for them. It’s difficult to ask them to chase our insurance for us when the paperwork they already do is driving them insane and taking them away from their patients.

The solution, as you said, is single payer. The overwhelming administrative overhead is a symptom of a very broken system. Nobody directly rendering or receiving care is benefiting from how things currently are in the United States.

Lith,
@Lith@lemmy.sdf.org avatar

I think Discord calls it Discord Rich Presence. It’s such a good feature, and I always get excited when I see it implemented. Sometimes when I look it up I’m lucky enough to find mods that add it for some of my games, too.

Lith,
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“I’ll upload a patch later this week” 12 years ago

Lith,
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Dragon’s Dogma 2 really has me like that now. I’ve waited years for this, and for the most part it’s everything I expected. I love the new playable race, and I’m excited to try out the new vocations. I have a lot of fun just hunting monsters for other players’ followers’ quests, and finding things for them to potentially tell their own players about. In some ways it feels better than traditional multiplayer.

Also loving Helldivers 2, but now that I’ve unlocked almost everything it’s no longer all I think about all day.

Lith,
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Disagreed just because of the currently acknowledged bug that terrain steering restrictions are too strict, e.g. if you’re anywhere near any objective or mountain you will not be able to steer at all, which is most of the time in my experience. Unfortunately this module is just about worthless at the moment.

Lith,
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I also have socks with side indicators. They’re designed to fit the feet, so the entire socks are asymmetrical. Theoretically you could go by the pattern, but when you’re pulling socks out of a hamper it’s a lot easier to match them via letters which you know are always at the ends. It’s pretty convenient and makes it impossible to match them incorrectly, so I think it’s a good design choice.

What are the craziest misconceptions you’ve heard about programming from people not familiar with it?

As someone who spends time programming, I of course find myself in conversations with people who aren’t as familiar with it. It doesn’t happen all the time, but these discussions can lead to people coming up with some pretty wild misconceptions about what programming is and what programmers do....

Lith,
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I believe this is usually covered by the fact that you can do just about anything you need to do over mail. I once ran into a government site that only worked on Edge.

Lith,
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Until people outside the service industry have the same opportunity to get something extra, tipping culture can fuck right off.

I think that’s called bonus pay, I’ve just never seen a job that actually gave bonus pay.

Lith,
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the museum announced up to 2,000 objects from its storerooms were missing, stolen or damaged

Not only were they in storage, they don’t even know what’s missing lmao

Lith,
@Lith@lemmy.sdf.org avatar

I haven’t played Rust, but Palworld’s gameplay is a carbon copy of Conan Exiles just with Pokemon-themed thralls.

Lith, (edited )
@Lith@lemmy.sdf.org avatar

Conan Exiles is great. To me, Palworld is a Conan Exiles that saw mainstream success, and I’m happy with that because I mostly just loved the gameplay, as I’m relatively unfamiliar with the Conan Universe. But anybody that wants more of Palworld might enjoy Conan Exiles. It’s a 2018 game, so it’s still extremely playable.

It’s funny to me that people compare Palworld to so many things when having played Conan Exiles, it’s not comparable, it just is the same game in everything but aesthetics.

Lith,
@Lith@lemmy.sdf.org avatar

One application I’ve seen for this is recording your brushing patterns for your review and to recommend ways to improve your process. This is pretty useful right now considering dental hygiene literacy is criminally undertaught and uncommon even among adults.

IoT is great, it’s just that companies right now are abusing it and our lack of data protection laws to extract as much personal information as physically possible. The question shouldn’t be “why is my toothbrush connected to a network”, it should be “why does my toothbrush need to be connected to the Internet”.

Lith,
@Lith@lemmy.sdf.org avatar

From the article:

And for the record, Itsuno does say that he thinks fast travel is “convenient” and “good” when done right.

Based on Dragon’s Dogma 1’s use of Ferrystones, as well as this mechanic returning along with oxcarts in the sequel, I think this director understands that there needs to be a balance. It’s good when it’s both properly implemented and has a purpose. You’re right that nobody wants to run up and down the same roads countless times, but it’s up to the devs implementing limited fast travel to make sure you won’t have to. Then it’s up to the player to decide whether fast travel is worth it for any given situation. Knowing when to use your fast travel and how to maximize it is a skill that you develop and should be rewarded for mastering.

But it also needs to have a purpose. In more arcadey games, I don’t like worrying about resources like that. But in more grueling games like Dragon’s Dogma, where the journey is often a very intentional part of the gameplay loop if not the main challenge itself, it fits right at home.

Lith,
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At this point, I’ve come to expect that all of the products I like are going to be ruined at some point, so it’s about establishing enough independence to more easily transition to the next service.

Kagi’s great, and I’ll worry about finding a better search engine once it gets worse, but I don’t expect that to happen before my next renewal, so I’m happy.

Which Fallout Game do you go Back to Most?

Just what the title says. I know New Vegas is the fan favorite (and it’s mine as well), but what do you personally like replaying the most? Is it Fallout 1, with its tight narrative and quick replay value? Is it 2, with its massive expansion on Fallout 1’s formula? Is it 3, with the most atmospheric Wasteland to explore? Is...

Lith,
@Lith@lemmy.sdf.org avatar

I probably play Fallout 4 the most just because it’s the newest, but I probably enjoy replaying Fallout 2 the most. It was my introduction to the series and it feels like it holds up even today. I’ve been getting a very similar fix lately with Underrail.

I’m excited for the Fallout 3 Remaster because I see myself enjoying that a lot more than Fallout 4 for scratching the post-Black Isle itch. Unmodded Fallout 4 just feels so empty to me.

Lith,
@Lith@lemmy.sdf.org avatar

That’s fair, I liked New Vegas a lot more than 3. The factions were less pigeonholed and the story was more fun. I also enjoyed the return of content from the original series. I’d honestly be surprised if it didn’t also receive a remaster soon!

DM question - level reset?

Hey everyone! Just trying to figure out if what I’m thinking is a good idea or the worst idea ever. My group is only two sessions in. They started at level 5. I have them going into a supposed-to-die battle wherein they wake in hell and have to figure out how to get out (yadda yadda this is where the real story starts). I was...

Lith,
@Lith@lemmy.sdf.org avatar

I kind of disagree with this one, because making the magic item nearly completely useless would cause the opposite problem, where they’re the only player without a useful magical item, and it really sucks being the only character that’s struggling to be useful every encounter.

Lith,
@Lith@lemmy.sdf.org avatar

This analogy doesn’t work for me. First of all, I’d absolutely watch coked esports. Secondly, glitched speedruns are absolutely a popular form of competitive cheating. Nobody would watch an aimbot competition because that specifically would be boring, it’d just be cameras jumping around and death screens. There’s no real competition happening. Wallhacks might be fun to watch - my favorite FPS Blacklight Retribution had that as a mechanic and it was great.

Lith,
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Figures we’d get runners. Can’t catch a damn break.

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