@accidentlyAnton@mastodon.gamedev.place
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accidentlyAnton

@accidentlyAnton@mastodon.gamedev.place

Maker of games, such as Roto Force

https://store.steampowered.com/app/1181610/Roto_Force/

pfp by melonkoi

he/him

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accidentlyAnton, to austria
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What's the latest status on ID Austria? I keep seeing that it doesn't work most of the time. I'm still on Handysignatur and that works perfectly fine. Some services push me into "upgrading". Should I delay switching to it as long as possible?

accidentlyAnton,
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paging @badlogic , I need your wisdom

accidentlyAnton,
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@badlogic time to bite the sour apple

accidentlyAnton, to gamedev
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It's a long shot but is anyone still looking for a ticket for Reboot Develop Blue?

(this: https://rebootdevelopblue.com/)

I have an (early bird) Indie Ticket for Two people (includes accommodation) but will unfortunately travel alone. Am looking for someone to share it with. Only drawback is that you will have to share a room with me (I don't bite, but I might snore).

accidentlyAnton, to gamedev
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I'm currently in a loop of:

  1. Start working on new project
  2. "Wow the scope of this project has gotten quite big, better to start a smaller project and finish that first"
  3. goto 1

somebody send help

accidentlyAnton,
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@Splyth Hmmm, in theory, yes. This would prevent me from creating a huge "Nice To Have" list. But that would just move the decision whether to cut it or add it to an earlier point. Still need someone to slap me in the face whenever I add too much to the scope.

Nifflas, to random
@Nifflas@mastodon.gamedev.place avatar

Game engines are the worst with audio APIs. Things you must have.

  • Schedule on DSP time
  • An argument for the behavior if the DSP time was missed. A: Begin the sound too late, or B: Skip the beginning so that it'll line up with the scheduled time
  • A dispatch pattern - dispatch multiple calls to the DSP thread in the same thread lock. If used, anything that misses the scheduled time will miss it together by the same amount.
  • Must apply to ANY calls. Play, stop, change volume, pitch, etc.
accidentlyAnton,
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@Nifflas @byobattleship I feel like a big part of it is that the big games use Fmod or Wwise. Since those exist, I guess engines feel no pressure to compete and improve. I meant to look into FMOD free tier some time ago, because I feel if I want to do anything mildly complicated I either gotta write the low-level tools myself (I lack the audio knowledge) or use one of those libraries.

Nifflas, to random
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deleted_by_author

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  • accidentlyAnton,
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    @Nifflas Pet Peeve: Android games that are localized defaulting to my system language without an option to change it.

    accidentlyAnton, to gamedev
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    What's everyone's workflow for recording gameplay snippets?

    I want to quickly record, crop and trim short videos.

    accidentlyAnton, to random
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    Okay, so default mastodon web interface plays a sound every time you get a notification, but when you switch to the tab it doesn't even show you that you got a notification...

    What mastodon client is everyone using?

    badlogic, to random
    @badlogic@mastodon.gamedev.place avatar

    Everybody follow @accidentlyAnton he makes rad games.

    accidentlyAnton,
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    @badlogic Danke Opa Mario! (JK, plz don't hurt me)

    accidentlyAnton,
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    @badlogic NO 😭 I'm sorry it was too tempting.

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