@dcfedor@mastodon.social
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dcfedor

@dcfedor@mastodon.social

Owner of Blue Bottle Games, LLC. Developer of NEO Scavenger, and now, Ostranauts.

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arstechnica, to random
@arstechnica@mastodon.social avatar

Warner Bros. gives Adult Swim games back to their creators rather than kill them

It's still unclear why WBD wouldn't have done this in the first place.

https://arstechnica.com/gaming/2024/05/warner-bros-gives-adult-swim-games-back-to-their-creators-rather-than-kill-them/?utm_brand=arstechnica&utm_social-type=owned&utm_source=mastodon&utm_medium=social

dcfedor,
@dcfedor@mastodon.social avatar

@arstechnica I always thought it seemed harsh to kill game devs over it.

Glad they changed course.

glassbottommeg, to random
@glassbottommeg@peoplemaking.games avatar

New paranoia:

We had a car drive itself into a tree. On its own. It isn't even an electric. Though I guess it wanted to be?

The fucking starter shorted out somehow, and the STARTER DROVE THE ENTIRE ENGINE. DESPITE THE PARKING BRAKE BEING ON.

I've never even heard of this failure mode. WTF.

dcfedor,
@dcfedor@mastodon.social avatar

@glassbottommeg
Was this an automatic transmission?

I remember when, learning to drive stick, people were like "if you're ever stalled on train tracks and the engine won't start, you can use the starter motor to move off the tracks."

Sounds a bit like that situation, except without the user input!

And I wonder if your model of car only applies parking brakes on rear wheels, while drive is on front wheels?

Definitely scary, in any case! Glad you're okay!

dcfedor,
@dcfedor@mastodon.social avatar

@glassbottommeg
Whoa! So even with the clutch out, it engaged the wheels?

I probably would've jumped out of the car at that point 😅

dcfedor,
@dcfedor@mastodon.social avatar

@glassbottommeg
I can't believe this story just keeps getting weirder!

dcfedor, to gamedev
@dcfedor@mastodon.social avatar

The artist we're working with on some sprites suggested we try adding shadows near walls to help distinguish them spatially.

So we're experimenting with an ambient occlusion (shadows in corners) shader in Ostranauts!

This pair of images shows the effect on vs. off.

Screenshot of the Testudo Dream ship interior in Ostranauts, with no ambient occlusion (as the game renders it now).

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