@docclox@lemmy.world
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docclox

@docclox@lemmy.world

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docclox,
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Oh dear. I was planning on never installing Starfield Together. Now I’ll have to find some other multiplayer mod to completely ignore.

docclox,
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Depends on how much you explain them, really. In TES the Dwemer ruins first appeared in Redguard (if I remember right) but Morrowind massively expanded their lore, but managed to do so without diminishing their central mystery.

I’m hoping for some similar treatment for the Temple creators. Or at least an explanation that raises more questions than it answers.

docclox,
@docclox@lemmy.world avatar

It’s kind of new thinking in the games world. Todd Howard has said that if they’d anticipated Skyrim’s enduring popularity, they’d have released a lot more DLC for the game. Instead, they put out two DLC plus a home-builder addon and then moved everyone to Fallout 4. Which probably seemed like the best use of resources at the time.

docclox,
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Actually, the article linked is pretty much making the point that the player numbers don’t matter that much. Or at least that all the trolls using those numbers as evidence are at the very least, premature.

docclox,
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In which case, go to Sol system. You can land on Venus and sleep in your ship’s bed for 24 local hour. A month or so will pass on Akila, which should give any combat alert time to expire.

Maybe stick your head into the Broken Spear in Cydonia on the way back and double check the bounty terminal there. Just to make doubly sure you don’t have a bounty.

docclox,
@docclox@lemmy.world avatar

Yeah, I like to have an outpost with a shipbuilder and a bounty board. Still, as long as you have reasonable power for your grav drive, you should be able to jump out before you run into too much trouble. Unless you’re flying a captured pirate with about two hull points left, of course.

docclox,
@docclox@lemmy.world avatar

The first time I did Generdyne was a nightmare. Then I did it again over the weekend on NG+4 (I think) and it was a breeze, Admittedly I had more skills, wore the operator suit rather than my spacesuit and I found a load of vents I managed to miss the first time. Still, I managed to make it right to the final area without being spotted.

Then, I didn’t fancy trying to get through the last office area so I just engaged Void Form and sprinted. I got into the boss’s office, and hid behind a partition. One worked ran in in a panic, didn’t see me, and evnetually ran out muttering something about “If I reported every weird thing I see in this place …”

I quite enjoyed that mission.

docclox,
@docclox@lemmy.world avatar

Anyone familiar with arch/artix who can give me a quick rundown on how to move from nvidia-dkms (artix) to nvidia-beta (aur)?

I tried trizen, but everything depends on something else right back up to steam itself and I’m wary of uninstall too many packages at once without knowing what I’m doing.

docclox,
@docclox@lemmy.world avatar

Sounds good - I’ll give that a shot.

Did you do it to run Starfield? How was performance, if so?

docclox,
@docclox@lemmy.world avatar

Oh well, I’ll be happy if I can get 60fps at 1080p. One advantage of an aging rig - it doesn’t have to push as many pixels as a modern monitor would need :)

Thanks for the help!

docclox,
@docclox@lemmy.world avatar

Alas, no joy:


<span style="color:#323232;">removing nvidia-utils breaks dependency 'nvidia-utils=535.113.01' required by lib32-nvidia-utils
</span>

Basically, the same problem I hit trying it from trizen. And Steam wants lib32-nvidia-utils

I tried installing nvidia-utils-beta, but that breaks because the old one is needed by nvidia-dkms, and I can’t seem to get yay to consider two packages at once.

I might jut wait for the full release.

docclox, (edited )
@docclox@lemmy.world avatar

I had to remove Steam before lib32-nvida-utils would go - now Steam won’t reinstall

[edit]

Got it with --assume-installed lib32-vulkan-driver

Let’s see if it works :)

[edit]

Nope. Builds shaders (a little too quickly perhaps) and then stops.

Skyrim still works, which suggests that the problem is with version of proton and environment variables rather than the beta drivers. And at least I’m no worse off than before.

I might give this another go tomorrow - look at it with fresh eyes and all that.

docclox,
@docclox@lemmy.world avatar

I didn’t. Sunday was broken up with all sorts of RL issues, and when I did have time, I spent it on Windows playing the game.

I’ll give it another shot tomorrow. Proton experimental looks like it should do the job with minimal fuss, assuming everything else is in place. It would be nice to move over fully to Linux. Even if it does mean accepting a lower FPS for a short while.

docclox,
@docclox@lemmy.world avatar

Also a full capitalist system would not have invented the internet as we know it

We’d have had CompuServe, only bigger. Subscription only, walled garden environments.

Might have got something close to modern ubiquity with cable companies bundling search and forum functions in with the video, but it would still be heavily monetised and tightly controlled.

docclox,
@docclox@lemmy.world avatar

Get a broad spread of basics early. There’s a lit of Bethesda things you need to pay points for so get them, theft, stealth, pilot, targeting, boost, a couple of combat skills, maybe welless. Then start adding based on RP and what you want to do better.

docclox,
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Keep a save at NG+9?

docclox,
@docclox@lemmy.world avatar

I did one NG+ run where I took the cut down quest option and speedran the temples. That rang kind of hollow, so I’ve not done it since.

Currently new arrived at NG+4 and taking my time about things, I dunno if Ill get to 10, or if I’ll get bored and launch a whole new character, but I’m having fun at least.

xEdit for Starfield Progress is proving ... challenging? (lemmy.world)

Just saw some comments on the xEdit Discord this morning from ElminsterAU, the primary dev for the project. He’s been backwards-engineering Starfield since it came out, tweaking his project to make it work for Starfield. This is important because, as soon as he does, (safe) plugin-based mods become possible, opening up the...

docclox,
@docclox@lemmy.world avatar

Fucking Bethesda, what happened?

Speculating, I’m guessing this is a side effect from adopting The Forge for rendering and animation. I’ll bet those missing formids are now stored somewhere else, possibly outside the esp itself. Apparently something similar happens in the NIF format.

I don’t believe the formids are missing or the game wouldn’t run. They’re just stored somewhere a little counter-intuitive.

docclox,
@docclox@lemmy.world avatar

I confess, I rather enjoyed the Ryujin questline. The last two stealth missions were a bit of a nightmare, first time through, admittedly. One you know what you’re doing though [Starborn] they can be q lot of fun.

docclox,
@docclox@lemmy.world avatar

First time through, it was a bloodbath and I got told off back at Ryujin HQ.

Second time I did it, I sniped the turret and took the guards down with EM weapons. No problem after that and no complaints at HQ.

docclox,
@docclox@lemmy.world avatar

Must admit, I always use keyboard and mouse. I’ve never tried to use the neuroamp on someone on the move, but adjusting power levels gets fluid enough after a little practice.

DIY Alternate Start (lemmy.world)

Starting my 3rd playthrough, I felt like it was time to do something completely different. Everyone has their own head cannon, but I was struggling to envision a life path that had me joining Constellation, doing assorted heroic and adventurous things, and then becoming a corporate spy. For that reason, I’ve yet to do the...

docclox, (edited )
@docclox@lemmy.world avatar

Take Dueling skill. Melee is effective, you save on bullets, and when you do need to shoot someone, you absolutely can.

I’m seriously thinking of doing a mainly physical build. Maximum hand-to-hand tanky-ness. (I’m thinking “File Not Found” and play her like River Tam in Firefly). It could be fun to spend the start of the game hunting and scavenging outside of New Atlantis.

docclox,
@docclox@lemmy.world avatar

To clarify “masterpiece” was in quotes to signify them having used that sort of verbiage and not as a mocking mechanism

Clarification accepted.

as I said that was a friend who had completed it in that timeframe.

Didn’t say it to me. All I got was “$70. 20-30 hours. Play NMS instead”. Did sound a little on the mocking side, if I’m entirely honest.

My point is that, yes they can pack in all this side content, but the majority of the games functionality is not finished, is broken, is widely disliked, or is just insanely mundane/formulaic

All of which is subjective, of course. I’ve found very little that is broken or which strikes me as “insanely mundane or formulaic”. As for widely disliked. it’s difficult to evaluate the truth of than when may of those same dislikers were trying to talk the game down before it was even released.

Come back in a year and we’ll pick this up then. People will either being playing it or not, and either way we’ll have our answer. Until then, all you’re doing here is slinging mud.

Come on man, you gotta at least admit the rigging and animations are pretty bad for a AAA title

I honestly don’t believe I do. I guess it’s like HiFi systems - beyond a certain point I’m not sure I can tell the difference. So long as it doesn’t impinge on my enjoyment (and it hasn’t so far), why should I care?

docclox,
@docclox@lemmy.world avatar

Yes, there are bugs. I mean there are going to be bugs in any software project of this size and complexity, but OK - that doesn’t mean the bugs don’t exist. I’ll grant that. And yes, there are what appear to be incomplete systems. The code for fuel economy and environmental hazards appears to have been ripped out at a comparatively late stage, and you can see where they’ve papered over the cracks.

And while no-one is saying either of these are good things, per se, there is a question of magnitude to consider. Forgive the minor paraphrasing, but “not finished, broken or widely disliked” rather suggests that the villagers have assembled with pitchforks and torches and are in the process of storming the castle - and that doesn’t seem to be the case. Certainly I don’t think that the game’s failings are storming-the-castle bad, and if you believe otherwise, then here we have indisputable subjectivity.

As for misplaced actors - have you played a lot of Bethesda games before this one? In Skyrim, it’s not uncommon to see someone asleep, floating on the air, three feet to the side of their bed. Positioning glitches happen, and I guess long time Bethesda players tend to take it in their stride. Granted, if everyone I talk to has their head embedded in the ceiling that would be problematic, but I can honestly say I’ve only seen it once or twice in Starfield. It’s not a game-breaker, at least not at level I’ve seen.

Facial expressions? I’ve played Morrowind. I’m not expecting Uncanny Valley realism here. These are characters in a computer game and all expressions are going to be approximations of real life. Tell me that your favorite game does it better and I’ll probably take your word for it, but I’m still not seeing anything that would incite me to burn the Baron’s castle to the ground.

Thanks for having a civil convo with me btw. I appreciate it more than you probably realize.

I try. Since you gave me a pass on mud slinging, I’ll cut you a break for “you’re very obviously not being honest or truthful with yourself” :)

docclox,
@docclox@lemmy.world avatar

I know what you mean about the price. I admit, I came within a hair’s breadth of saying “sod it - I’ll come back in a year and buy it discounted”. Main reason I didn’t was I didn’t want to get the game spoiled any more than necessary … and I felt like it was about time I paid full price for one of their games.

How many glitched NPCs have you seen, anyway? In 260 hours I reckon I’ve seen it about twice, Sarah both times. And there’s been a couple of occasions where a companion has temporarily decided to stand at the doorway and sulk for some reason, and that’s pretty much it.

What did annoy me was the bug where you sell a captured ship at the Den and get teleported back to New Atlantis with no ship exterior and no ground mesh in the spaceport. That was annoying, but I expect we’ll see a fix for that sooner rather than later.

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