fer0n

@fer0n@lemmy.world

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LG-Made Meta Quest Pro 2 Reportedly Delayed To 2027 (www.uploadvr.com)

Previous reports from Maeil*** ***Business Newspaper and The Korea Economic Dailydescribed this headset as a high-end Quest Pro successor aimed for 2025 at a price around $2000. […] According to the new report from Seoul Economic Daily, the delay to 2027 is due to differences of opinion between LG and Meta that have emerged...

Apple Responds to Huawei Threat by Slashing iPhone 15 Prices in China (www.macrumors.com)

Apple is offering discounts of up to 2,300 yuan ($318) on select models. […] Apple has become dependent on discounts to shift ‌mid-cycle ‌iPhone 15‌‌ stock, with strong competition from Huawei’s latest high-end series of Pura 70 phones said to be partly behind the most recent drop in sales.

fer0n,

1Blocker, but there are probably better/cheaper ones out there.

For YouTube specifically I can recommend Vinegar.

fer0n,

What’s the difference between the pro and non-pro version?

fer0n,

I don’t know if letting everything into the store is ultimately good for anyone. Users won’t be able to distinguish between shovel ware and quality titles. And developers will see their games drown.

Apple Reportedly About To Sell Vision Pro Outside The US (www.uploadvr.com)

Gurman, who reliably reported many details of Vision Pro before it was officially revealed or even acknowledged to exist by Apple, reports today that Apple is now conducting Vision Pro training sessions for retail staff from Germany, France, Australia, Japan, South Korea, Singapore and China.

fer0n,

It’s a new product that has specific demos and tons of custom facial interfaces. I’m sure the logistics aren’t trivial and they tried to learn as much as they could from a more narrow launch before selling it everywhere. They also seem to be supply constrained.

fer0n,

Using a headset on the plane is one of these use cases that are blown way out of proportion. I get the appeal, but how often do you have to take the plane for something like this to be worth it. Also, you usually want to travel light, why waste all that space on a headset.

Audi Co-founded VR Entertainment Startup Holoride Files for Bankruptcy (www.roadtovr.com)

Holoride, the Germany-based startup bringing XR entertainment to car passengers, has filed for bankruptcy, citing the inability to secure its latest investment round. […] Co-founded by Audi in 2018, Holoride connected XR headset-wearing car passengers with with motion and location-aware vehicle data, allowing bespoke XR...

fer0n,

Idk. They’re paying for it and it‘s by far the biggest VR market, many games are only on Quest. PC VR hasn’t been the focus for a while, for many studios.

fer0n, (edited )

I‘m not sure if you’re arguing for Meta or against them.

Regardless, they‘ve been investing heavily into VR, the landscape would look very different without that. Ofc they’re only doing that to eventually turn it all into shit, but for now at least, they’re focusing on growing and improving it, even if they loose money every quarter.

fer0n,

I‘m guessing it’s mostly exclusive to the Quest 3 because of the hardware requirements. If a Quest 3 light is released I’m sure it’ll run on that as well. Third party headsets most likely won’t be released for a while, but I’m pretty sure if they have enough processing power they will run all games, not just some.

fer0n,

Probably depends on how the game will turn out. Big IPs often turn into shit VR games, because the studios don’t have VR experience. It’s a more experienced studio here, but who knows how it’ll turn out.

fer0n, (edited )

Tim Cook said that during an earnings call. I don’t know if it means much for the industry, but I don’t have any doubts that that fact is true.

fer0n,

Very possible. I don’t think there’s a general convincing use case for the Vision Pro currently. It’s probably very impressive, but too cumbersome to use regularly for things you can do elsewhere.

fer0n,

I think they’re reworking the Chromecast sharing as it was never working great. An alternative is to use the phone to share the screen and put that on the TV if I remember correctly (or use a laptop or just the phone).

There’s also a few asymmetrical games, where one player plays in VR and the other one flat (there’s probably more):

Regarding isolation: that’s definitely true. But I’d argue most players (flat or VR) play games alone in a room anyways and VR multiplayer games have a bigger social component. But playing with friends and family is definitely more fun.

fer0n,

30% cut is the default for consoles, isn’t it? I hate meta just like the next guy, but the quest is the most attractive platform for VR games due, simply due to the user base and that stems from selling the hardware as cheaply as possible.

Most people don’t care about a platform being open or closed, what they care about is the experience, ease of use and the content. Meta bought a lot of studios, but they’re far from owning or paying for the majority of studios with games on Quest.

Imo VR‘s main problem is comfort, friction and people disliking having something stripped to their face.

fer0n,

Overall improvement is pretty much what I would want, but apart from that: software improvements. The 2D window management is quite bad on Quest.

Also, what I’d love to have is a custom home. Maybe just a horizon world map that I can make myself and use as a home environment, perhaps with friends being able to just stop by.

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