@samf@mastodon.gamedev.place
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samf

@samf@mastodon.gamedev.place

Busted sounds and weird games from Grand Rapids, MI. Ⓥ

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samf, to gamedev
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At a certain point, if I want to make 2D games that aren’t bound to a specific closed-source engine (Construct, Defold) or proprietary language/GUI-based app (Godot), and can run on basically anything (including HTML5, consoles, Playdate)…

…I’m gonna have to learn C, aren’t I 🫠

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