snowdrama

@snowdrama@mastodon.gamedev.place

Video game nomad, I go where there are games to play!

Indie Dev, Streamer, YouTuber.

Currently Playing: Star Ocean the Divine Force
Next Game: Finishing Tales of Arise lol

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snowdrama, to random

My photos of the solar eclipse!

Nifflas, to random
@Nifflas@mastodon.gamedev.place avatar

Ahahaha, so two days ago I got a phonecall from "police" saying I was wanted by the authorities. Bc it was in English decided it was scammers and hung up.

And friggin today I get a letter from the police.

It was just a survey they send to random people. Wow, tho, they really had me for a second.

It's just random coincidence, but wow, that timing.

snowdrama,

@Nifflas I've always thought those scam calls were funny because like if you're wanted by the police they're not going to call and give you a heads up that they're coming, they'll just show up at your house.

snowdrama,

@Nifflas Also very true haha

Nifflas, to random
@Nifflas@mastodon.gamedev.place avatar

Random game dev tip! I know it's extremely specific, but it took me two games to fully internalize it.

If in 2D, player aims with a thumbstick, hide the aiming line completely when they center the stick.

Otherwise, many players will not realize they can adjust their aim with the thumbstick without re-centering it every time. They'll frustratedly keep flinging and flinging the stick until aim line points perfectly.

Yes, I promise this is very common. I've done tons of playtesting to solve this

snowdrama,

@Nifflas Could you show like a gif of this in action? I can't seem to visualize the problem in my head. Are you talking about like aiming with the right stick in like a twin stick shooter? Sounds like an interesting problem I haven't thought about so I'm very curious haha

snowdrama,

@Nifflas Ahh interesting, so players were like tapping it in a direction to aim rather than like holding the analog stick out and rotating it to aim? And this was caused by the players not realizing they SHOULD hold it so by making the aim line go away when they stop holding it hints to them that they should be holding in that direction?

aeva, to random
@aeva@mastodon.gamedev.place avatar

I started re-reading the other week to give me the spiritual fortitude to power through the slog of bringing my old Linux laptop back online, and anyways I was just giggling at how the two "school friend who went into the games industry" characters are both comic relief hit men. Clearly Ed and Dom are both producers 😎

snowdrama,

@aeva ohh no now I want to go re read it too! Hahaha, It's been decades now since I read it. Do you find the early bits still hold up now?

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