thunder9861

@thunder9861@kbin.social
thunder9861,

They can be used as progress clocks, timers, or usage indicators. Some ideas:

  • For chases or hunts, use the left one for the party and the right one for the enemy. Every time the party advances, fill in some of the clock. Same with the enemy. If the enemy catches up to the party, a battle occurs.

  • Fill in a section for each investigation-type check the party makes. Once filled in, something happens (the ritual is complete?)

  • Use it to indicate how long the torches will last, before the dungeon goes dark

  • Or mark an outer section, like the 8, and roll a d12. If you get 8 or more, an event happens.

Things like that.

thunder9861,

I tagged him on a different post to mastodon, I don't want to spam him XD
Thanks though! :)

thunder9861,

Thank you! I have a random name generator in the lower right, since it took up less space that way. But maybe a 1d100 list along the side would work better. Surnames would help as well.

thunder9861, to random
thunder9861,

@Jamesdalf

Thanks for the kind words! It was more meant to be a sort of reusable tool. I know lots of DMs already have their own cheatsheets for a bunch of 5e rules, and this was intended to try and fill the gap by providing a few things aren't commonly found on those rule references. That way they can be used together.

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