Back online with the @lairofsecrets crew, playing our session zero of #FalloutRPG. I'm playing Steve NuGunnar, a Vault-Tec Security Veteran from Vault 91.
He was sent to the surface to field test the NuRay 3000 (tm) laser pistol .. and promptly lost it when waylaid by the ghoul Thriftway and his Free Traders. #Fallout#TTRPG
Good morning and Happy Saturday! May the Fourth be With You this Star Wars Day.
Also, today my oldest turns 15 years old. 15 years ago, my wife was on her fourth week of hospitalized bed rest and I was training the person who would fill in for me on paternity leave. I got the call and rushed to the hospital. 10 weeks early, my oldest was born via an emergent C-section.
15 years later, here I am with this snarky, smart, creative, and empathetic kid. And I'm about to take them and 4 of their friends to the zoo.
Skill wise, obviously I'm taking some ranks in Patience. I've got 4 kids with one teenager (and this summer a second one), so of course need more of that. Also, a few ranks in Dad Joke, since I take that every level.
I took Dual Wielding years ago, but I do get another feat this level. I think I may take the Truth Seeker feat, to make sure I get a bonus on my rolls at figuring out what my kids are doing and/or plotting.
Hey folks, I have a #witcher#ttrpg question - is there an online marketplace where people can self-publish Witcher material? I don't see anything on DriveThruRPG beyond the official stuff, not sure if R Talsorian permit or encourage self-published stuff?
Wrote a review of the #callofcthulhu scenario The Hoodlums, written by Alex Guillotte and Ian Christiansen, the seventh and final scenario in the Grindhouse Ultimate Collection.
A short and spooky dungeon crawl-esque scenario with a fun cast of characters, both the pregenerated investigators and the NPCs, human or otherwise.
The publisher of a small imprint of roleplaying games magazines/speculative fiction shuts down after 22 years because their submissions have been flooded with AI to the extent they cannot wade through them:
“The problem with AI is the people who use AI. These are people who think their ‘ideas’ are more important than the actual craft of writing, so they churn out all these ‘ideas’ and enter their idea prompts and think the output is a story.”
@jasonkoebler Within the #TTRPG space, there's been a lot of soul-searching and reinvention, as many of us have confronted racist and colonialist ideas that were foundational to the hobby and that persist in unexamined cliches.
LLMs are thoughtless cliche machines, that could overwhelm a lot of that hard work of reinvention.
The Skeleton trap has been sprung and it was glorious!!! 🤩
When I unveiled the hidden tokens and 16 dice flew across the screen rolling initiative, there were some audible gasps and at least one "oh shit". 🥳
Despite the large number of enemies, the encounter was actually well balanced. The enemies made chip damage and were sturdy enough to tank at least one hit. Some were locked into adjacent rooms and broke through the doors eventually, complicating the fight nicely. #DnD#TTRPG
Naming some of the many villages within a day or so of #Hammondal I face the Very Serious #WorldBuilding question: "How many village-names am I permitted that are bald-faced, shameless setups for future puns? Some of them? One or two of them? All of them?"
Fiasco is a great game: a structure for GM-less story improv. The main reason that we don't play it much is that most of the published scenarios presuppose intimate knowledge either of modern US culture or of various historical settings. I've re-localised the Suburbia scenario to #Stockholm though.
Gaming group is shifting into 13th Age fairly soon, so I am crafting a Wood Elf occultist who's packing some devious magic and can also mess you up with a long sword. Not exactly sure what I'm trying to get out of my system, but there seems to be a trend forming here. #13thAge#TTRPG
@bryanhowie Personally, I find GMing for large groups (4+) more difficult, as there are more people I have to monitor to make sure they are engaged and they are finding things for their characters to do. In our small group games, it's quite easy to flip back and forth between the two players.
With just 2 players, we can focus more on the story being about the characters, as was mentioned in the article.
There are a few of us wriring in the #AtoZChallenge / #AtoZChallenge2024, but we're not all seeing everyone. Can I get boosts please to help find others?
Please reply if you're not listed! I've seen posts from:
When I hear people say in #ttrpgs that they like to make up the character’s backstory and personality as they play rather than beforehand or at a session 0, I think they must have players that are far better at improv than the ones I play with.
In my experience, if a character doesn’t have a backstory at the beginning, they never will have one.
@Kokirimuscle
I play with one guy who never writes a backstory. I explicitly told our group that I needed them for the game I'm currently running. After two weeks, I wrote it for him and told him it was canon. Surprisingly, he was ok with that, but I hated having to do it. He is more of a puzzle player than a role player, so it does make some sense.