golgaloth, to worldbuilding
@golgaloth@writing.exchange avatar

The workers in your world go on strike, or are unable to perform their duties for some other reason. How well does your society hold together?

slyflourish, to DnD
@slyflourish@chirp.enworld.org avatar

RPG tip from the archive: End a session before a big fight and you can spend time planning out a nice fun encounter.

Alyssavisscher, to DnD
@Alyssavisscher@dice.camp avatar

I am an absolute sucker for placing quest goals inside an ooze, and I make no apologies for this obsession.

slyflourish, to DnD
@slyflourish@chirp.enworld.org avatar

D&D 2024 Rules in the Creative Commons – Lazy RPG Talk Show: SlyFlourish YouTube Video

https://www.youtube.com/watch?v=daWWWS2ssZ0

slyflourish, to DnD
@slyflourish@chirp.enworld.org avatar

RPG tip: Give characters a painful option to break out of effects that take away their actions.

jprince, to DnD German
@jprince@rollenspiel.social avatar

Besitzt jemand die deutsche Auflage von "Aufstieg der Tiamat" und bietet sie zum Kauf an?

Hort der Drachenkönigin neigt sich dem Ende und ich würde die Folge-Kampagne möglichst auch mit Buch leiten ^^'

Gerne teilen <3

#dnd #dnd5e #dungeonsanddragons

FRWiki, to DnD
@FRWiki@dice.camp avatar

A wand of wonder was an unpredictable magical wand that produced a random effect each time it was used. Such as summoning a swarm of butterflies.
#dnd #forgottenrealms #Realmslore

📖: #mtg
🎨: @LozartX

https://forgottenrealms.fandom.com/wiki/Wand_of_wonder

slyflourish, to DnD
@slyflourish@chirp.enworld.org avatar

D&D 2024 Rules in the Creative Commons – Lazy RPG Talk Show: Sly Flourish Podcast

https://slyflourish.podbean.com/e/dd-2024-rules-in-the-creative-commons-%e2%80%93-lazy-rpg-talk-show/

#dnd #ttrpg

slyflourish, to DnD
@slyflourish@chirp.enworld.org avatar
slyflourish, to DnD
@slyflourish@chirp.enworld.org avatar

RPG tip from the archive: Don't bring monsters out one at a time or they're likely to all get nuked one round after the next.

Imperor, to DnD
@Imperor@mastodon.social avatar

The party in my 2 year running campaign learned that the Baron they had been talking to since the start was actually a Doppelgänger, who's keeping the real Baron's body on ice in the cellar with the goal of reviving him and keeping this information from the enemy until they achieve it.

The party needs the same thing as the staff and Doppelgänger of the Baron to achieve their goals. They are now in a stand-off despite having similar goals.

Their genuine surprise was worth it all.

A gif of Steve Carrell from the show "The Office" Looking amazed and surprised.

slyflourish, to DnD
@slyflourish@chirp.enworld.org avatar

Get weekly RPG articles and a free adventure generator PDF by subscribing to the Sly Flourish newsletter!

https://slyflourish.com/subscribe/

Some_Emo_Chick, to DnD
@Some_Emo_Chick@mastodon.social avatar
chaosfae, to DnD
@chaosfae@dice.camp avatar

Tales of the Valiant impressions time!

what they promised broadly: an updated and more freely licensed game based very closely on D&D5e.

what we got broadly: pretty much that. and it's plenty good enough to switch to from 5e, even if it could have been better.

there's a lot of good and bad, gonna thread some thoughts

chaosfae,
@chaosfae@dice.camp avatar

one thing i wasn't happy with from the original announcement onward was the communication. they did a pretty good job hooking people in, but frequently their communications suggested they would be much more transparent then they actually were. there were a lot of promises of compatibility, balance fixes, confusing rule adjustments, etc, that were given in vague terms that suggested much more than we actually got.

examples:

chaosfae,
@chaosfae@dice.camp avatar

compatibility: they frequently used terms like "fully compatible" with 5e. now obviously if they're making changes at all to anything except specific content, it can't be 100%. but personally my expectation would be that player options would be directly compatible. other parts of compatibility are generally less important because they are easy to adjust on the fly, but player options need balancing and are difficult to make well.

well...

chaosfae,
@chaosfae@dice.camp avatar

...well, they decided to replace races, how you get build up stats, and subclass levels.

mostly you can slot in 5e options directly, but differing subclass levels and feature interaction make porting subclasses feel very iffy if you don't have a strong grasp on editing mechanical rules safely. mostly, there isn't a simple nice set of instructions you can follow for using 5e options with a ToV based. you have to do a bit of leg work.

chaosfae,
@chaosfae@dice.camp avatar

now, i agree the varying subclass feature levels were kinda trash, but i'm really unsure if fixing that was worth losing the ease of compatibility.

however, the biggest problem i had was that they really just didn't communicate what level of compatibility breaks they were willing to make.

another example of something they said they were doing was giving martials a buff. this is an area where they did make some positive changes, but...

chaosfae,
@chaosfae@dice.camp avatar

...but they really could have done a lot more. it really felt like most of the changes were much more horizontal than actual buffs. monk got a little extra juice at the earliest levels. ranger probably got the best of the changes. fighter was very horizontal. all three of them had changes which already broke any potential feature compat things, but they didn't get the buffs they really needed. step of the wind is still resource locked when very reasonably could be free...

slyflourish, to DnD
@slyflourish@chirp.enworld.org avatar

RPG tip from the archive: Lower the hit points of monsters to speed up battles when they get boring or tedious.

qwertzuiopy, to GNOME
@qwertzuiopy@mastodon.social avatar

I experimented a bit on a better filter UI for my DnD wiki program and the new Libadwaita dialogs are awesome!

britt, to random
@britt@mstdn.games avatar

What’s everyone up to this weekend?

WagesOf,
@WagesOf@gamepad.club avatar

@britt one day a month we get together and play #dnd for 6 hours.

Today is that glorious day.

slyflourish, to DnD
@slyflourish@chirp.enworld.org avatar

RPG tip: Each session think about the hooks between each character and elements from the next adventure.

#dnd #ttrpg

Tim_Eagon, to random
@Tim_Eagon@dice.camp avatar

Though I've been drifting away from for a while now, it's still feels really weird to be completely uninterested in the latest releases. I mean, not even a twinge of FOMO.

Tim_Eagon,
@Tim_Eagon@dice.camp avatar

@kevin @Da_Gut @dragoncrown #DND tries to be many things to many people, which is both it’s greatest strength and greatest weakness.

ericmpaq,
@ericmpaq@dice.camp avatar

@Tim_Eagon Yeah. Right now, I’ve only been interested if the product has a story premise which interests me. Journey Through the Radiant Citadel was the last which interested me.

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