A 2D platform game with a persistent world. When Edgar's father fails to return home after venturing out one dark and stormy night, Edgar fears the worst: he has been captured by the evil sorcerer who lives in a fortress beyond the forbidden swamp....
Thanks to Jorge, there is now a Spanish translation and some typos were fixed. Also, I've added gettext support for confirmation keys, so it's no longer hardcoded to y for yes and n for no but can be localized in the respective po files.
If you're not sure which release to get, get this one. This release contains all of the data needed to play LibreQuake as well as any mods or other community content....
@grumpygamer is Monkey Island source code open yet ? Just wondering (I'm not in game dev industry so I've no idea about how Open Source movement permeated it, if at all)
@strk It is not and I doubt it ever will be. Disney might "license" you the source for money. SCUMMVM reverse engineered SCUMM, but that is only the engine, not the game.
Earlier this year we stepped into the future of Godot with the release of Godot 4.0, and 4 months later we followed it up with Godot 4.1 which was full of new features and improvements. Today we are proud to announce the release of Godot 4.2, our latest and greatest offering to game developers looking for a free and open engine...
We're massively overdue for an update to Naikari: Eye of Chaos. This is largely due to personal life events (most notably a legal name change), but that hasn't stopped us from getting some interesting things done for this release!...