rq,

A concept for a new roguelike cookie clicker.

You play as @, the famous protagonist from the widely renowned game Rogue. Exploring the Dungeons of Heaps of Cash, you find many $. When you have enough $, you can #pray to a god of your choice. If you're lucky, you get a new item. The item is a random combination of two words from the EFF's short diceware wordlist. You might get an awkward avocado. Or you might get broom brushes. Or you might get a dealer daughter. Or you might get zucchini ethics. You get the idea. Maybe your god hates you (except Moloch, Moloch always hates you) and you get depressed. Should've spent more $. But at least the other gods start building up pity for you. If you get a duplicate, you get double your $ back. How nice. Go develop a gambling addiction or something. When you have all the items, you get a "vaguely interesting figurine" and lose your items.

Dungeon level number goes brrr.

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