Ganz prinzipiell: warum sollte mensch ein System aus diesem Jahrtausend spielen, welches das Spielgefühl der 1970er Jahre vermittelt, anstatt ein System aus den 1970er Jahren?
Ich mag bspw. #DCC und #Shadowdark sehr gerne, aber das ist eine der Fragen die ich mir durch meine Beschäftigung mit #ODnD aka #0e und #SwordsAndWizardry schon stelle.
@tintenteufel In my case (were I interested in regression to the '70s) it would be because the old rules were written and communicated badly. We've learned a lot about game design since then, meaning systems can be more coherent and easy to follow, and standards of writing have improved, meaning actually understanding the rules is easier.
So you can have easier rules, better-communicated, that bring back the desired feel.
Going back to Konversation for GUI stuffs. DCC file send/receive is kinda important to me. For everything else, including a lot of Matrix usage, WeeChat is still the Kewlist :p
Honorable mention goes to Halloy, which I think looks really good, supports tiling, and says it supports DCC Send - I don't mind manipulating config files by hand, and I might check it out with a FlatPak, but if I'm sufficiently impressed it looks like I'll have to build the .deb and SlackBuild myself, ... Well? Somebody's got to! Right?
Oh, DCC. Who knew that "cardborad" was not an actual word? Not the people making our recycling bins, obviously.
The ODT story veers off into a discussion on American vs British English which has nothing to do with the issue at hand. It's just a stupid misspelling because someone screwed up and nobody bothered to check.
If I end up with one of these bins, I'll correct the spelling with gaffer tape to avoid going crazy every time I see it.
@BobLefridge
Not to mention that nobody is saying what the green bin is for. Just that you're not to put cardborad or pampas grass in it. Every damn thing is coloured enviro-green these days, means nothing. @yojimbo
#Introduction: Hello, I am #new here! I was on #Diaspora for quite a few years but it was a very small community. Mastodon seems larger and more dynamic.
I'm mainly here to chat about #RPG games. I have been playing #DnD since the #1980s, starting with Moldvay #Basic and Keep on the Borderlands. These days I am mostly playing #DCC, but also enjoy Call of #Cthulhu, Traveller and #OSR games.
Besides #RPGs, I like British comics, especially #2000AD and its spin-offs. And #cycling.
This #BandcampFriday use the word "wasteland" to get 25% off any purchase at https://lootthebody.bandcamp.com. And while you're there check out Shadows on the Wasteland, my new song for #DCC Purple Planet.
Unter anderem Dank @thopan konnten wir heute mal ein „Gauntlet“ Abenteuer für #ShadowdarkRPG ausprobieren: das Modul #CryOfTheStingbat von Brandish Gilhelm (Runehammer Games). Gauntlets sind Trichter-Abenteuer, wie man sie von #DCC kennt: eine größere Anzahl von Figuren der Stufe 0 wird in einen tödlichen Dungeon geworfen, nicht alle schaffen es raus und die Überlebenden werden dann zu Stufe 1-Figuren. Mein Star des Abend: die Ratfolk Erfinderin Bimh