Brian Dougherty was the founder of Berkeley Softworks, the company that developed the GEOS graphical operating system for the Commodore 64, C128, Plus/4 and the Apple II series of computers.
Another great find from the depths of GEOS history this font gives MacOS Venice font vibes but in just 8x8 pixels with a slightly rougher feel that make it a great choice for old or mythic themed adventures.
Uni9 is another GEOS font this time attempting to reproduce the incredible Universe font in a mere 9 point size. It's a very nice adaptation and the fixed-width renderer here doesn't quite do the font justice (note the trimming of g and y to squeeze it in to 8 pixels).
A clear font with lovely swashes across the top of each capital letter for additional flair and extravagance.
I found this typeface hidden away in a 2016 PDF titled "ShadowM's GEOS Font Catalog". While intended to be used with a proportional font renderer like other GEOS fonts it fits into an 8x8 container.
We (at STNC) wrote the IP stack and web browser libraries (maybe email too?).
There's only the tiniest bit, if any, of my code on this - I did a few weeks on it when I started at STNC but then switched to the Psion Series 5 web browser.
It might have gotten slightly bigger over the years, because I know it was only 16 by 16 in the early 90s.
P.S. For the record, I think the default MacOS pointer shape circa 1984 is just groovy. I've seen and tried many different shapes, and keep coming back to something close to it. I also do like the 45° slanted cursors I've seen in some places, like #GEOS for DOS and mayyyybe some #Motif apps??
The Toronto PET Users Group had an amazing interview with Brian Dougherty. (www.youtube.com)
Brian Dougherty was the founder of Berkeley Softworks, the company that developed the GEOS graphical operating system for the Commodore 64, C128, Plus/4 and the Apple II series of computers.