mkwadee, to animation
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A couple of weeks ago, I posted an of a point on a circle generating a .

If you turn the curve "upside down", you get the . This curve provides the shortest travel time starting from one cusp to any other point on the curve for a ball rolling under uniform . It is always faster than the straight-line travel time.

Balls rolling under gravity on a cycloid and on straight lines inclined at various angles.

mkwadee, (edited ) to mathematics
@mkwadee@mastodon.org.uk avatar

Imagine a circular wheel rolling, without skidding, on a flat, horizontal surface. The of any given point on its is called a . It is a with over the 's circumference and has whenever the point is in contact with the surface (the two sides of the curve are tangentially vertical at that point).

AnimatedShortOfTheDay, to Japan
@AnimatedShortOfTheDay@socel.net avatar
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