In a good economy, I would expect there to be ample jobs that pay well above cost of living.
What I see instead is people begging for someone to pay their basic needs, people complaining they've applied to hundreds of jobs and being rejected by all of them, headlines of layoffs, and my family's abysmal financials (that were fine until 2020).
It cracks me up when people say that people with ADD and ADHD don't actually need their meds, they are just addicted to Adderall. Have they even met a person with ADD or ADHD?
My friends forget to take their meds all the time!
So, basically, NTs make you take these medications so that you'll be more like them, because it makes them more comfortable?
Sigh. Humans are awful. Always wasting the potential of those with unusual abilities or behaviors. Always violently enforcing conformity, to the great detriment of everyone including themselves. All because they don't like being faced with living proof of their own limitations.
Today, PC gaming is known as the go-to platform for optimization. If you want the best graphics, best sound, best performance – you get a PC. Obviously, there’s certain things consoles do better, such as couch co-op. But if you want the best possible performance, you get a PC.
But this wasn’t always the case. At one time, PCs drastically lagged behind their console counterparts. While the SNES and Genesis delivered beautiful parallax scrolling and intense synth-laden soundtracks, DOS often looked like it was generations behind.
So back in the early 90s, why did we game on PC anyway? Because the likes of Apogee Software delivered run-and-gun platformers such as Secret Agent.
What made these games so memorable was the price. While Genesis games often cost $70, you could get a shareware game like Secret Agent for $5 and go to town.
Now if the whole appeal was merely the inexpensiveness, we’d probably forget about the likes of Secret Agent. But as it happened, Apogee were world class level designers. From a pure level design standpoint, their games were often better than the garden variety platformer on console.
Back in the early 90s, if I said such a thing on the school playground, I’d be laughed at. But time has validated my opinion. Many people – not just me – keep coming back to Secret Agent and all the Apogee titles because the level design is just so damn good!
It’s amazing to think that, later in the year, that same publisher would drop a game so revolutionary, it changed gaming as we know it forever: Wolfenstein 3-D. I mean, can you believe it? We went from simple platformers to impressive FPS within the space of a year!
But to get to the Wolfenstein 3-D, Doom, and Duke Nukem 3-D, we needed these cheap shareware titles like Secret Agent. It blew no one away with the graphics and sound, but it had fundamentally great level design and fun gameplay at the fraction of the cost of a console game.
Why do I keep coming back to Secret Agent? Because there’s something about walking through corridors, collecting keys, and shooting enemies that never gets old.
The hardware story was similar. PC hardware was pretty bad for gaming…right up until VGA and the 486 landed, and then it was suddenly game over for the superiority of consoles and the Amiga. That combo could do just about everything the other platforms could, in software, without the limitations of hardware tiles and sprites. This allowed for fun rendering techniques, like Doom's per-column texture mapping and occlusion, that a fixed-function tile-and-sprite machine couldn't do.
We saw a similar progression with 3D GPUs. First you had fixed-function machines that could map textures onto polygons. Later, they got blown out of the water by shader-based GPUs that could draw whatever you want, not necessarily just textured polygons.
Whenever I have to deal with #LinuxMobile on devices that formerly ran android I realize how super simple things like flashing and debugging are on the #Librem5 compared to that.
No odd partition schemes, no super sensitive boot loader that gives up on the first glitch. Just #uboot and if all else fails #jumpdrive.
Pine64 is under the thumb of the CCP, and allegedly binds all orders to the laws of Malaysia as well. nope.avi
That's the thing. There are several Linux phones, and pretty much all of them seem to have something seriously alarming or prohibitive about them or their vendor. For Purism, it's price. For Pine64, it's the aforementioned.
Do people understand the impact ChatGPT can have on how we control our software? No more hunting through menus among a thousand options to figure out how to do something. Just use natural human language. The UIs we've had to design and live with will be a thing of the past. Yet no one seems to be talking about this.
And if you do describe the actions that the computer is to take, in rigorous, clear, unambiguous terms that cannot possibly be misunderstood, congratulations, you're a programmer using a programming language.
Nearly 3 in 5 incorrectly believe US is in economic recession (fox59.com)
Fascinating little window...