MsHearthWitch,
@MsHearthWitch@wandering.shop avatar

Ran a very fun combat session today for my Margreve campaign.

One of those fun encounters where there were multiple objectives and several moving parts! Players had to rescue captives from chambers, and some of the captives were already rolling death saves when combat began.

Having the players exist in a world where things are happening behind the scenes is so much more fun than a static-staged set.

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