dangblingus,

Not really mad about it. It’s an older type of game, mechanics are almost obsolete even by arcade standards. This is an easy money maker for Sega and probably won’t cost very much for them to implement. I doubt anyone is expecting a legitimately new Crazy Taxi single player game anymore.

jeze3D,
@jeze3D@lemmy.zip avatar

Ew, no.

newthrowaway20,

And just like that, my interest in either Crazy Taxi or Jet Set Radio evaporates into the ether.

Crystal_Shards64,

I fear for Jet Set Radio. Edit: nevermind i guess they are trying to ruin that too

At least we got Bomb Rush Cyberfunk

First Shenmue got all messed up and now this. Nothing is sacred lol. I hope they reassess their head in assery

BlueGlasses,

Well i mean… at lwast we’re getting a remake…

I wonder if everybody just buy the remake and completely ignore the live service bs, do you think Sega would abandon the idea for their next titles?..

Who am i kidding, Sega never learn from their mistakes.

AnonTwo,

I mean, they were obviously going to add more modes if they want the game to be AAA. The Original games were basically a 5 minute arcade loop....

phi1997,

Does it need to be AAA, though?

Eyck_of_denesle,

5 minute arcade loop that me and my brother replayed for like a 10,000 times.

ReallyActuallyFrankenstein,

How is nobody talking about this, from the article?

It was also referenced that this will be the case for Jet Set Radio, which will also receive a remake of its own before securing a live service reboot. In an exclusive reveal, Midori claimed that the reboot will feature ‘shooting elements’ and will be like Fortnite in its design. It’ll reportedly feature an open-world ‘concept’ with a solid focus on exploration as an all-new story unravels.

So Jet Set Radio is going to get the same treatment? Wow. It’s hard to imagine my excitement for either game being killed so efficiently and instantly. Those MBAs sure got it all figured out.

the_post_of_tom_joad,

Shooting elements plus graffiti is just splatoon

Zahille7,

Why would they put any kind of combat in Jet Set? The originals didn’t have any combat, other than shoving down cops and spraying them with paint. The same thing is true for BRC which came out last August.

GunValkyrie,

Have you played Bomb Rush Cyberpunk? I thought it was a great take on the JSR formula.

AceFuzzLord,

Assuming this stuff is true, I will 100% pass on both games. 100% disappointed.

eestileib,

BOOOO

Computerchairgeneral,

This is what happens when you wish for the resurrection of a beloved IP. Another finger on the monkey's paw curls. The idea of a Crazy Taxi live service game is weird enough, but it's just bizarre that they are using Fortnight as a major inspiration for the Jet Set Radio reboot. I guess at the very least we are getting proper remakes of these games alongside the live service reboots. It will be interesting to see how the games do head to head, especially with the difficulties live service games have been having lately.

magic_lobster_party,

100 player survival mode could be fun. It worked for Tetris and Mario, and I can imagine something similar would work for Crazy Taxi.

As long they manage to maintain a steady player base and stay away from predatory monetary practices - which probably is just wishful thinking.

TwilightVulpine,

To be fair, to me this does not seem that bad an idea. Live service games share a lot of DNA with arcades. That’s easiest to see in mobile, where people play many short matches rather than long campaigns.

…frankly that also includes predatory monetization. People forget that games used to be so hard way back when so that they would gobble up kids’ quarters.

For better or worse, live service Crazy Taxi seems to me like a faithful conversion of the original idea to the current day gaming landscape.

HeyJoe,

My guess is after the first year they lower it to 50 since there won’t be that many people playing it. Fall guys did it after 3 years, it was sad to lose the 60 person levels which are now 40 if your lucky.

EnmaAi22,

I feel like fall guys developers are doing everything in their power to have to further reduce this to 30 lol

Blackmist,

I feel that was mostly so the Switch could run it without having an electronic stroke.

It ran like shit enough on the PS4…

BarrierWithAshes,
BarrierWithAshes avatar

Doesn't matter. Mile High Taxi already superseded Crazy Taxi. Just play that.

RinseDrizzle,

Flying taxi game? I saw some pretty mixed feedback on that which turned me off from checking it out

BarrierWithAshes,
BarrierWithAshes avatar

It's average. Which is about the same I feel for the original Crazy Taxi.

RinseDrizzle,

Lol, I mean fair

inclementimmigrant, (edited )

Well I made a flippant comment about how I thought this would be SEGA being shitty and how people were in denial that SEGA, the publisher that just recently locked new game+ behind a not so microtransaction, would be doing this game dirty.

If these leaks are true, makes me sad but vindicated…

ETA: thegamer.com/sega-new-crazy-taxi-live-service-ins…

Maybe a bit of hope since this report states they want to do a remake before moving toward enshitification.

kratoz29,

Who asked for this?

waybackguy, (edited )
@waybackguy@lemmy.world avatar

Maybe let players form taxi teams and get into fights with rival ride hailing companies? Lol Could be entertaining.

100 simultaneous players seems like a lot for a game designed to be played in short bursts?

Zahille7,

I could see it being a thing with 50 players. Honestly Crazy Taxi Battle Royale sounds kinda hectic, but fun.

tsonfeir,
@tsonfeir@lemm.ee avatar

What I really want to do is just drive a taxi without dumb people crashing into me.

edgemaster72,
@edgemaster72@lemmy.world avatar

“Should we throw all the shitty trappings of modern gaming into this beloved and dormant IP? Let me see what my magic 8 ball radio says.”

Radio: Ya Ya Ya Ya Ya!

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