CultureDesk, In 1995, Nintendo released its Virtual Boy, touted as the first console that could display stereoscopic 3D graphics. By the following year, it was all over, with the Virtual Boy dismissed as a commercial failure. Here's an extract from @arstechnica reporter/tech historian @benjedwards and Dr. Jose Zagal's new book, "Seeing Red: Nintendo's Virtual Boy," covering the development and demise of the console, and the philosophy of Gunpei Yokoi, the designer behind it.
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